Cyberpunk 2077 | Patch 1.31 vs 1.5 – Performance Comparison



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34 thoughts on “Cyberpunk 2077 | Patch 1.31 vs 1.5 – Performance Comparison”

  1. EDIT: Variable Rate Shading is supposedly just working with the RX 6000 and RTX 2000/3000 series and is automatically enabled in game, BUT STILL, we got a pretty nice performance Bump with the 5700XT which leads me to believe something was indeed changed, for the better 😀

    As always, hope you enjoy this small comparison with the DATA I had!

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  2. nice video ,keep up the good work. Is there's a chance that you will test the game with it's new FSR ? will be nice to both see side by side comparison and performance across several GPU's .

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  3. Tried running the game with DF Optimized Settings + FSR Ultra Quality and Dynamic resolution (which also now implements fsr for it's upscaling technique). Image quality isn't great to be honest (a lot of fuzziness with tries and minor details, but the game is finally playable and looks fine. Here is the benchmark for anyone interested https://youtu.be/9ArSr6eDBGw

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  4. Man that 5700xt is really showing it's worth especially for those who got it pre crazy prices. Now Cyberpunk has FSR even better. Another good video my friend.

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  5. not sure what they did with FSR, but even at Ultra Quality its a tiny bit worse than with the lossless scaling app. Glad though its finally implemented, very late sadly.

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  6. hey man. i was thinking on selling my rx 5700 xt well whole pc. and buy a 12600k w a 3070. do you think its a good move. or should i just upgrade the cpu and stay w the gpu and wait for next gen Gpus?.
    mostly for gaming. ik that cpu is lowkey overkill for just gaming but i like to "experiment" with many things and want a fast pc.

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  7. The "donut" of car handling already in old patches! I've tried it, it already works from 1.03 to mine now 1.23.
    Just hold up&down key + pressing left/right key and your car will perform its spinning :))

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  8. No Vega 56 OC in your benchmarks anymore ? I would have been curious to see how it fares with 1.5 (BTW I've read that drivers are broken right now but 21.11.3 version is still fine for cp77). Anyway great channel thank you keep up the good work!

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  9. Run a 5800X + 5700 XT OC'd on custom water, and can confirm a pretty nice performance boost with the 1.5 patch. The bugs… I mean, the game…. now maintains 60 FPS at 1440p in the vast majority of circumstances now, usually the only time it falls below 60 FPS is in cutscenes where it doesn't really matter. More importantly, it is like buttered glass smooth now, and I mean not a single hitch, microstutter, frametime hiccup, nothing, just a perfectly flat 16ms. So while the game might still be largely unfinished in many aspects, hot damn does it run well now.

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  10. Exactly what I was looking for, although it's only for current gen. I've been thinking about playing the game again (haven't in a year) and was wondering if I should expect a performance increase. My Ryzen 2700X and Vega 56 didn't produce great results in this game at 3440x1440p. Regardless of High, Medium or Low, I basically only got mid 20s to low 30s FPS, which was not a great time.

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  11. Dude literally every video i watch over the past few weeks leads me back to you lol. First the 6700 videos and now the cyberpunk ones. I defo felt like i had worse performance on my old rig from 1.3 to 1.5 but i cant really back that up with numbers as i didnt have an fps counter when i was playing 1.3. It just felt smoother. Feel like it looked better as well, think they changed a lot of shaddow and lighting effects from 1.3 to 1.5. Have you tried the FidelityFx Super Resolution 2.1 mod? I dont really understand how it works, but its meant to boost your performance a shit load. It kept crashing my old rig but will defo give it a go on my new one.

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