Cyberpunk 2077 Patch 1.3 PS4 Gameplay and Frame Rate Test



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Let’s put Cyberpunk 2077 with patch 1.3 uder a stress test on PS4.
Enjoy!

Timestamps

Lizzie’s Bar 00:00
Driving 01:42
Let’s break the game / Frame Rate Test 04:02

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44 thoughts on “Cyberpunk 2077 Patch 1.3 PS4 Gameplay and Frame Rate Test”

  1. still not gone back to this on my pro since launch. played for 6 hours,endured 4 crashes and loads of bugs. Took the disc out and uninstalled. Really not sure if it will ever be worth playing on the pro,and seeing as still can't get a ps5 for love nor money,it may remain in the case and stay there for good 😬

    Reply
  2. 3:09 that right there is probably the biggest performance issue the game has, and they haven't been able to fix it. I'm gonna take a guess and say that they will not fix because hard drives are not fast enough to handle the game.

    Reply
  3. Real talk, this game never should have released on last gen. It has been a disservice to everyone involved. The devs I'm sure hated to do it, and lets face it. No one on console got the full experience of this game. Only us PC owners actually experienced this game the way the devs intended bugs aside.

    Reply
  4. Wer tut sich das auf so einer alten Konsole an.. CDPR sollte weniger versuchen die PS4 Version zu optimieren und an der NextGen Version intensiv arbeiten. Mit Raytracing am PC ein richtig gutes Spiel.

    Reply
  5. My game went from running and looking good on ps5 to now looking and running like the initial launch ps4 version with patch 1.3, I'm fucking done with this game absolute fail

    Reply
  6. Man, i'm glad i played this on PC, i understand why people are pissed now, thought PS4 would be largely fixed on 1.3 but i've never seen these bugs save for a split second low poly model, but hey, at least we have a better minimap now, no more flying past the next turn.

    Reply

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