Cyberpunk 2077 – UPDATE! Devs Just Confirmed BIG News!



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Hey, Cyberpunk 2077 Update 2.1! CDProjektRed, Phantom Liberty After Patch 2.1! ! Tips and Tricks!
0:00 Cyberpunk 2077
0:27 CDPR Responds
3:22 Orion & Factions
7:00 Bugs & Glitches

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26 thoughts on “Cyberpunk 2077 – UPDATE! Devs Just Confirmed BIG News!”

  1. The devs are going to take more time before releasing anything new in terms of Polaris or Orion and speaking of Orion we go over some cool stuff about them. There is a good sign we should see this as a new corpo path life choice. And there will be some timestamps soon!

    Reply
  2. I can't call in vehicles anymore. I moved out of Dogtown, and to a few other areas around the city, vehicles won't spawn when I call them. Also, if they're not doing a NG+ I hope they'll add in a way to replay gigs. I'm level 53 I think and have my build done, but nothing to use it with. Something to recycle for more to do. Maybe one gig per fixer resets each in game day or something.

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  3. Think about it, Morgan blackhand isn’t in cyberpunk 2077. And if the Orion stuff is true, he may be a top liner Orion employee (mercenary was blackhands thing in the board game) and that’s why he isn’t in 2077, it’s because they want him to be a main character in the next cyberpunk video game.

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  4. I would love to be a fly in the room while these devs make these games so i could see for myself if they just be lazy taking their time or if it actually takes 5 plus years to create these games because it's ridiculous how long these games take to come out i wish they would stop promoting games thats not coming out until 5 to 10 years later

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  5. I wouldn't read too much into the Orion naming. Product naming is notoriously difficult, and code names are given solely for the purpose of speaking about the project internally, not to fuel the fires of internet gossip. Instead of constantly renaming their repos while chasing the perfect product name, they can have a placeholder while dialing in the perfect name as the project matures. CD Projekt Red uses constellations as product code names so they don't have to waste time thinking about it. I also highly doubt the CPO has interacted with 100% of the Cyberpunk content… This is what CDPR meant by preventing false expectations — but you can't account for videogame conspiracy theorists.

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  6. None of the quests mentioned here I had issue with. Completed them all no problem, except Yoko, because I did an ending that does not include her, so I can not say one way or the other. The love interesting arriving to V's home/s has been going smoothly, again no issues (Valerie/River)

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  7. I’m still finding secrets, and so much more.. this is THE greatest game ever made, imho, I can’t imagine what part 2 will bring. I’m so satisfied with CP2077..

    My build is monstrous, and unstoppable, right now too. But, I’m going to strip it down and try some new cyber builds.. new weapon mods.. take MaxTac on to see how many waves I can take down.

    I’m so grateful for Mike PondSmith.. just keep updating it, and giving us bits n pieces with some more side missions, be able to be part of MaxTac, or build our own Choom Gang.. I love this game so much, it’s a lifestyle now..

    I want a jacket, pants, and some shirts, plus those googles/shades too.,

    I’m in a tangent, but man, this game is legendary

    Reply
  8. The stash wall display has been around since day one. Astounding how long it's been unaddressed. I myself have reported it in the bug report page 3 times since launch and I know many others in the forums have too. I gave up. But I knew not to buy all the iconic weapons i was missing from the vendor until they fix it.

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  9. Jesus, it seems the bugs are multiplying. Glad I completed every quest, got every car/apartment, every ending on 6 play-throughs. It seems CDPR really took ESG-scores to heart and decided to mangle a functional game…. And since they’ve shifted focus (and personnel), it’s unlikely they’ll fix what worked-then turned into shit, into a functional game. 🤦

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  10. thing Im miffed about are the 2 game breaking bugs, one is the finishers that can be sorta modded to fix, but the big one which is COMPLETELY GAME BREAKING is the cant gain cyberware capacity shards. I have now 3 playthroughs that are all bugged with low cyberware capacity. they patched the exploit it seems but the shards no longer drop. Im stuck at 286 but need 320-330ish for the build at max level and cred.

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  11. I've had a few bugs pop up recently, "I wanna stay at your house" I'm meant to wait for Panam to show up at my apartment.. but she never does? I've also not seen the secret ending but when I sit there on the roof for five minutes waiting for Johnny to speak.. nothing happens? I'm 85 percent favoured by Johnny. I'm actually reverting to an earlier version of cyberpunk so I can try some mods that haven't been updated for current version cyberpunk (Stealthrunner and a few hacking mods specifically) so I guess I'll see the secret ending that way?

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  12. whatever patch is gonna fix the Sonic Shock issue can't come soon enough (hyperbole. I'll be patient). I just want to enjoy my nice new console edition of the game, but no way I'm netrunning without it due to the whole Detection mechanic now. Maybe this'll finally be my break from doing a "stealth hacker" build lol

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  13. Ugh ……men I’m getting sick of this I STILL CANT FUCKIN PLAY MY FUCKIN GAME
    Cuz of this freezing and then crash !! And it always still fuckin happens right when the game done loading up at the starting up screen

    Reply

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