Cyberpunk 2077 Patch 1.12 Comparison PS4 Patch 1.11



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8 thoughts on “Cyberpunk 2077 Patch 1.12 Comparison PS4 Patch 1.11”

  1. To replicate as you have, is quite impressive. But my question is, has LOD/draw distance seem more of a downgrade in comparison to previous patch? I’m on PS5 and I’ve noticed textures and assets have a hard time rendering. Aren’t as sharp either. HDR is still broken. Aim assist/tracking is still impossible. Crashes every 45 mins to an hour are inevitable, especially if in the heart of the city, Corpo plaza, Japantown, kabuki, the list goes on. Hope 1.2 addresses majority of these bugs, welcoming an overhaul to UI/mechanics, AI, implementation of cut content.

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