Cyberpunk 2077 – Patch 1.1 vs 1.2 – FPS Performance Comparison – PC 1080p (MARCH UPDATE 2021)



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Cyberpunk 2077 – Patch 1.1 vs 1.2 – FPS Performance Comparison – PC 1080p (NEW UPDATE 2021)

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🖥️ Computer Specifications :
• Monitor : BenQ Zowie XL2411P 144Hz (24 Inch) FHD
• Processor : Intel Core i5-9400F
• Graphics Card : Zotac Nvidia GeForce GTX 1070 AMP Edition
• Motherboard : MSI H310M PRO-VH
• Ram : Kingston 16GB (2x8GB) DDR4 HyperX Fury 2666Mhz CL15
• SSD #1 : Samsung 750 EVO 120 GB (For OS)
• SSD #2 : Crucial BX500 240 GB (For Games)
• HDD : Seagate 1TB BarraCuda
• PSU : Corsair Builder Series CX600
• Operating System : Windows 10 Home 64bit Version 2004
• Nvidia Drivers : v461.92
• Gameplay Recording : Nvidia Shadowplay
• In-Game Statistics : MSI Afterburner

🟢 Nvidia Control Panel :
• Ambient Occlusion : Performance
• CUDA – GPUs : All
• Low Latency Mode : On
• Power Management Mode : Prefer Maximum Performance
• Texture Filtering – Quality : High Performance
• Thread Optimisation : On
• Rest at Default Settings

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#Cyberpunk2077 #NewPatch #Patch1.2

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39 thoughts on “Cyberpunk 2077 – Patch 1.1 vs 1.2 – FPS Performance Comparison – PC 1080p (MARCH UPDATE 2021)”

  1. Between the crowds it seems to have improved. nowhere else. it is a bit disappointing. I guess i will wait 2 years or until the final patch came out , which ever comes first. I will purchase the game then , in the meantime i will keep myself busy with other games.

    Reply
  2. Didn't fix the ugly ssr grain. When you fire a gun in a street and do a 360, anyone off screen simply vanishes. The police now just spawns a bit further, they still spawn in random places like in the walls. This is what CDPR has boasted about all this month.

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  3. I noticed in all your recent videos that your TAA anti-aliasing is blurring and ghosting at 1080p. Do you know how to fix this? I have the same problem in almost all games.

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  4. This huge update fixes some bugs & glitches, & that's it
    Which is fine since this game has dozens of them
    Optimizations on this game is meh.. but seriously.. don't expect 970 from 2014 (7 years old card) to run this game is stable 60+
    U need GTX 1080/2060 super or above.. anything lower won't play smooth at 1080p

    Reply
  5. The performance itself hasn't been pushed to gain FPS. From what I understand, there have been many optimizations to how assets are used and how memory is allocated etc. which causes the game to be more stable and have much less frame drops/spikes. Though at the same time, most of these changes were to address crashing issues, which is probably the main reason they've been implemented in the first place rather than to push higher framerates

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  6. The most patch working time go in PS and Xbox. The Guys play the game with 20 – 30 FPS.. Lol. We at PC gamer wait loot of Time on PC release from Games. Watch Red dead Redemption 2 or Gta 5.

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  7. Watch the frame time when he drives the bike. 1.1. patch has stutters, this update removed those stutters, the general FPS has not been optimized since it can't really be optimized that much. They can't make wonders.

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  8. This game should have run better on a 1070, i have a 1440p monitor and can't even play it without it dipping hard under 30 on lowest possible settings. No excuse for this mess of unoptimized garbage. What am i supposed to do, go grab a CRT chonky boi to enjoy p[playable framerates ON A FAKING 1070 !?

    Reply
  9. Guys, tell me how it's possible please: RTX 2070 Super, i7 9700K, 32 gb of RAM, 1 tb nvme (1440p) -> all settings high except for SSRQ, raytracing on medium and dlss equilibrated; I was doing around 45-60 fps on v1.1. Now on 1.2, same setting, 28 fps. JUST TELL ME WHY :'(

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