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Checking how the RTX 4090 performs in the new 1.62 Cyberpunk Patch using 4K DLSS3.
0:00 : Intro
0:25 : Settings
0:44 : 4K DLSS 3 Overdrive / Psycho – Area 1
6:25 : 4K DLSS 3 Overdrive / Psycho – Area 2
10:00 : 4K DLSS 3 Overdrive / Psycho – Area 3
#rtx4090 #13900k #cyberpunk #cyberpunk2077 #cyberpunk2077gameplay #benchmark
source
There's a 5 FPS loss due to recording. Edit: A second video has been uploaded that shows more indoor / city areas where the new Ray tracing can be seen better: https://www.youtube.com/watch?v=LF1ytqxBOEk
0:44 : 4K DLSS 3 Overdrive / Psycho – Area 1
6:25 : 4K DLSS 3 Overdrive / Psycho – Area 2
10:00 : 4K DLSS 3 Overdrive / Psycho – Area 3
wow…rtx overdrive really makes these ps3 assets pop!!😀😀
The fact that this is the first actual gameplay video I found today with PT shows how little % of players have 4090
There's no reason to have SSR on psycho, it does nothing. RT Overdrive completely overrides it. Every piece of lighting and reflections is handled by path ray tracing. You can even turn off shadows. Also idk why these showcases show driving around open areas. You're doing a bad job showing what path tracing really does. Go to interior areas or areas which is partly interior mixed with exterior lighting and many other light sources. Differences is massive in interiors. Almost looks like a different game or looks like a remastered version.
So what do you think, is the path tracing good?
whats your cpu cooler ?
It's not a good test for performance, you had massively OC your 4090, if you want to make a proper test, you must use the GPU at the base clock, not with almost +300mhz, and i imagine it's the same with you CPU. What's the goal ? Prove you have the bigger rig, or show to people what they can have with the same components ?
this game looks insane.
Looks like shit
god that dlss is ugly
hey can y make in game bench in 4k all maks dlss Qual +FG ?