Cyberpunk 2077 – Overdrive Raytracing 4K DLSS 3 | RTX 4090 | 13900K



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Checking how the RTX 4090 performs in the new 1.62 Cyberpunk Patch using 4K DLSS3.
0:00 : Intro
0:25 : Settings
0:44 : 4K DLSS 3 Overdrive / Psycho – Area 1
6:25 : 4K DLSS 3 Overdrive / Psycho – Area 2
10:00 : 4K DLSS 3 Overdrive / Psycho – Area 3

#rtx4090 #13900k #cyberpunk #cyberpunk2077 #cyberpunk2077gameplay #benchmark

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11 thoughts on “Cyberpunk 2077 – Overdrive Raytracing 4K DLSS 3 | RTX 4090 | 13900K”

  1. There's no reason to have SSR on psycho, it does nothing. RT Overdrive completely overrides it. Every piece of lighting and reflections is handled by path ray tracing. You can even turn off shadows. Also idk why these showcases show driving around open areas. You're doing a bad job showing what path tracing really does. Go to interior areas or areas which is partly interior mixed with exterior lighting and many other light sources. Differences is massive in interiors. Almost looks like a different game or looks like a remastered version.

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  2. It's not a good test for performance, you had massively OC your 4090, if you want to make a proper test, you must use the GPU at the base clock, not with almost +300mhz, and i imagine it's the same with you CPU. What's the goal ? Prove you have the bigger rig, or show to people what they can have with the same components ?

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