Cyberpunk 2077 – Online Heist Mode Revealed By Dataminers! Huge Update!



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Cyberpunk 2077 News Updates – We have some massive news today as dataminers have discovered an online heist mode related to the upcoming Cyberpunk 2077 multiplayer game! Plus, what about microtransactions? Let’s talk about what we know from this recent rumor as well as what has been officially confirmed by CD Projekt RED.

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SOURCES:
https://www.dsogaming.com/pc-performance-analyses/first-cyberpunk-2077-multiplayer-details-leaked-dataminers/?fbclid=IwAR1Y_kAjVE3LE7odvnLkFLJ3QSDu2JMc4jGDu6Vb-a8NmMN1xgqyV3PQcx8

https://screenrant.com/cyberpunk-2077-microtransactions-cd-projekt-red-campaign-multiplayer/

https://happygamer.com/cd-projekt-red-offers-update-on-cyberpunk-2077s-multiplayer-expansion-98771/

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27 thoughts on “Cyberpunk 2077 – Online Heist Mode Revealed By Dataminers! Huge Update!”

  1. Remember what they said about microtransactions "Like always, expect us treating your money with respect." and also "Well, we are never aggressive towards our fans, we treat them fair and we're friendly. So of course not—we won't be aggressive—but you can expect great things to be bought. The goal is to design the monetisation in a way that makes people happy to spend money. I'm not trying to be cynical or hide something; it's about creating a feeling of value. Same with our single-player games: we want gamers to be happy while spending money on our products. The same is true for microtransactions: you can expect them, of course, and CP is a great setting for selling things, but it won't be aggressive; it won't upset gamers but it'll make them happy—that's our goal at least."

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  2. They should ditch the heist idea and just make story missions, all side missions replay able on your first play through.

    That way when they decide to add MP we can play privately with our friends or be able to search for random players similar to saints row.

    It would be cool to 100% the game and be able to go back on the same profile with a friend to replay any mission.

    There’s so much potential for single player in this game and we all know it.

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  3. There are also cut fixer gigs still hidden in the code, somewhat buggy but playable – and the have animation for the fixers and npcs and audio recordings for them so they must have been cut quite late

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  4. Well games have to be profitable for the company, otherwise they will not develop or support it in the future. I play World of Warcraft with the monthly subscription fee and there are even microtransactions on the top of it and I don’t see anything wrong with it, the game is not pay to win. It can be done well, so it won’t hurt the players, who are not willing to spend the extra money, while at the same benefiting player, who is. But yeah, GTA V Online is an endless in-game money grind and I don’t like that

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