CDPR released the long-awaited Patch 1.2. for Cyberpunk 2077 offering over 500 changes that are supposed to set a foundation for other content which hasn’t …
I’m glad they got some major bugs worked out. I logged in and tried the 1.2 update. It felt slightly smoother while driving. It didn’t change the overall experience for me, but I wasn’t really ever suffering from any bugs. I have a 3950X and a 2060 super.
Hopefully a lot of people out there can experience the game if they were blocked by any of these bugs that got fixed.
My biggest question is why do my fps suffer so much when looking at myself in the mirror it feels like lower then 20 fps, when i stop looking at the mirror it jumps at 50+… and why is LOD so goddamn bad even with that setting on high? Driving in the starting area as nomad towards that first settlment it looks like antenas, cars and walls are being rendered 20 metars away from me… That shit should be at least double that much and the rendering should be much less obvious… Idk, even with higher then recomended set up i cant get the game to look as crispy like other newer games… Hell even rdr2 that i am playing while waiting for cp77 to be completely fixed looks better or at least smoother, although it does have its own issues… I guess if all else fails mods will save it. Feels like with all the delays the game still came out too soon… A year too soon…
I remember when i first played cyber punk when npc was shooting at me the cops did nothing as soon as i shot bag the cops AND THE NPC was shooting at me . Thats some gta 3 and gta Sa shit
I played it yesterday on base xbox one. It's definitely better. The framerate is somewhat more stable (still not perfect). The game looks better (as far it can go with base xbox one and the build they put in it). There is A LOT less bugs and glitches. It's a great foundation in my opinion and I still have faith in this game and in cdpr. The potential in this game is incredible and we, who waited for so long, studying this game bits by bits, know its true. Great video LKM btw, we will finally see the light through the tunnel!
Hopefully I'll buy cyberpunk in two years when it's good enough to be addictive and have replay value etc. If it gives me that gta4 feeling I'll play it most days 🙂
i would not call this a patch, i would call the start of Proper quality assurance. It is crystal clear now that there was no Quality assurance done for this game. For this patch to have a 20 feet long list of what they did "crystal clear" tells me that some people finally sat down and played the game all across and noted the bugs and tried to fix them. I would call this the first wave of fixes and i would say that they need at least 3 of those. For the NPC's system i am not sure what they will be able to do. It's looks like they cannot do anything more than to change some settings to give us the illusion of a difference at least for now. Given time they might be able to write the routines entirely and fix it but i doubt it will be done for this game but who knows, they might be able to get some kid who can reverse engineer a good ai routine from some other game and put it in their codes.
I have always liked the story. Its a little dark, but compelling. I love the vehicle fix and that you can craft multiple items at once. This means I no longer need the two mods I downloaded. Yaaaaa! This is a good start. I do miss people falling from the sky. In my head canon I always envisioned some gang taking retribution on some poor slob by tossing them off a building. The stability is better, and the NCPD, Organized crime & assault events are not bugging out; at least the ones I have played since the patch. I am hoping that the ensuing DLC will provide an extended prologue so that we can spend more time with Jackie, and a chance to further develop the relationships (both plutonic and love interest); as well as give us a picture of how our previous decisions affected the Cyberpunk world.
I have over 198 hours in this game. im happy with the patch. an I am excited about the DLC an expansions. I am not sure how they will work, as I have played at least 5 different ending. But whatever. I almost wish the main story would turn into (one story of a person in night city) an the DLC would be different storys serounding the city from different carectors perspectives. But i know that would be to much to ask. More like there Dark horse comix.
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I’m glad they got some major bugs worked out. I logged in and tried the 1.2 update. It felt slightly smoother while driving. It didn’t change the overall experience for me, but I wasn’t really ever suffering from any bugs. I have a 3950X and a 2060 super.
Hopefully a lot of people out there can experience the game if they were blocked by any of these bugs that got fixed.
My biggest question is why do my fps suffer so much when looking at myself in the mirror it feels like lower then 20 fps, when i stop looking at the mirror it jumps at 50+… and why is LOD so goddamn bad even with that setting on high? Driving in the starting area as nomad towards that first settlment it looks like antenas, cars and walls are being rendered 20 metars away from me… That shit should be at least double that much and the rendering should be much less obvious… Idk, even with higher then recomended set up i cant get the game to look as crispy like other newer games… Hell even rdr2 that i am playing while waiting for cp77 to be completely fixed looks better or at least smoother, although it does have its own issues… I guess if all else fails mods will save it. Feels like with all the delays the game still came out too soon… A year too soon…
If we get patch 1.3 later and it fixes 100 more bugs y'all think that's enough to play the game
Does the mini map zoom out now while driving?
I remember when i first played cyber punk when npc was shooting at me the cops did nothing as soon as i shot bag the cops AND THE NPC was shooting at me . Thats some gta 3 and gta Sa shit
I'll definitely be returning to this game when they fix the police and the AI and spawning issues. Hopefully they do.
The self shadow looks lot better. Character self shadow does not look like a break dancing robot now.
How to fix Cyberpunk 2077. Take the Bethesda approach and release a workshop so the community can fix it and we can get goofy with mods.
From the footage you used it looks like the city is completely dead. Still needs a lot of chiseling
I played it yesterday on base xbox one. It's definitely better. The framerate is somewhat more stable (still not perfect). The game looks better (as far it can go with base xbox one and the build they put in it). There is A LOT less bugs and glitches. It's a great foundation in my opinion and I still have faith in this game and in cdpr. The potential in this game is incredible and we, who waited for so long, studying this game bits by bits, know its true. Great video LKM btw, we will finally see the light through the tunnel!
This game and the company is horrible !
Stop video at 8.47
Hopefully I'll buy cyberpunk in two years when it's good enough to be addictive and have replay value etc. If it gives me that gta4 feeling I'll play it most days 🙂
meh gonna wait for 2 year its still buggy
i would not call this a patch, i would call the start of Proper quality assurance. It is crystal clear now that there was no Quality assurance done for this game. For this patch to have a 20 feet long list of what they did "crystal clear" tells me that some people finally sat down and played the game all across and noted the bugs and tried to fix them. I would call this the first wave of fixes and i would say that they need at least 3 of those. For the NPC's system i am not sure what they will be able to do. It's looks like they cannot do anything more than to change some settings to give us the illusion of a difference at least for now. Given time they might be able to write the routines entirely and fix it but i doubt it will be done for this game but who knows, they might be able to get some kid who can reverse engineer a good ai routine from some other game and put it in their codes.
I have always liked the story. Its a little dark, but compelling. I love the vehicle fix and that you can craft multiple items at once. This means I no longer need the two mods I downloaded. Yaaaaa! This is a good start. I do miss people falling from the sky. In my head canon I always envisioned some gang taking retribution on some poor slob by tossing them off a building. The stability is better, and the NCPD, Organized crime & assault events are not bugging out; at least the ones I have played since the patch. I am hoping that the ensuing DLC will provide an extended prologue so that we can spend more time with Jackie, and a chance to further develop the relationships (both plutonic and love interest); as well as give us a picture of how our previous decisions affected the Cyberpunk world.
Patch 1.20 is worse they Nerfed it big time
I have over 198 hours in this game. im happy with the patch. an I am excited about the DLC an expansions. I am not sure how they will work, as I have played at least 5 different ending. But whatever. I almost wish the main story would turn into (one story of a person in night city) an the DLC would be different storys serounding the city from different carectors perspectives. But i know that would be to much to ask. More like there Dark horse comix.
I’m on XB1X and for the most part I’ve never had many issues playing. A few CTDs while driving around the city but that’s about it.
They did sneak in a “nerf” for the vending machine products. You can’t buy a shit load of them and decon for mats.