Cyberpunk 2077: One Year Later | Xplay



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It’s hard to believe that it’s only been one year since Cyberpunk 2077 disastrously debuted on gaming shelves worldwide. But what has happened over 2021, and is Cyberpunk on the path to Cyber-redemption? Join Adam Sessler and Frosk as they decipher the latest developments of CD Projekt RED’s futuristic fiasco.

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37 thoughts on “Cyberpunk 2077: One Year Later | Xplay”

  1. Personally I think the game is still way too glitchy and kinda broken even on pc. Im glad Adam called it out for still being kinda broken even a year later. I'm tired of all these people acting like the game had this massive improvement over the last year when it hasn't.

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  2. Crunch isn’t that bad. Some people work 13 hours a day 7 days a week. That’s bad. Edit: Cyberpunk blows. If they would have just blatantly copied the design of deus ex with the content from the cyberpunk universe that would have been better than this failed action “rpg”.

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  3. Not gonna lie, on launch I had fun with Cyberpunk 2077 and I was on the BASE PS4. Fuzzy resolution, cars blowing up outta nowhere, and faces not always loading just didn't bother me. Granted, I was more of a stealth player using the katana and stuff too. So maybe, just like Frosk, playing the game at a slower rate did help the enjoyment of it.

    Will I replay it when the current-gen versions release? Yea, I think I will.

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  4. One thing about the cyberpunk that sucks, that isn't a glitch or unfinished mess, is the law enforcement part. They built the game with out pursuits and made cops show up randomly by the character. That's almost unforgivable with games like GTA san andreas already perfected.

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  5. I played it on PC, and it was definitely night and day compared to what I hear from friends who played it on console. My experience was by no means bug-free, but it barely got in the way. In a lot of ways it was a worse Witcher 3 combined with a worse Deus Ex, but even taking a little bit of each and smashing them together still made for a solid game that I really enjoyed. The plotline for Panam and the nomads was what I wanted out of the developer that put together the Bloody Baron arc in Witcher 3, and I really just wanted more of the game to hit that level, so it'll be interesting to see what comes out of expansions.

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  6. It’s funny, I played it on series x and can honestly say I very few bugs and had to reload maybe 2 or 3 times tops. I enjoyed the game, the story was cool, and I did notice some places where they must have cut content because it felt as if thing were going in one directing and then it never materialized. I truly enjoyed my time with the game and will give it another go when the next gen patch drops.

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  7. I've ranted on Cyberpunk enough so I'll keep this one short. As someone who played from launch nonstop all the way up to patch 1.3 , I can honestly say the more I play this game the more it depresses me this is what we got. Yeah it was fun at first but after a second play thru it really shows its true colors of just how much short comings and missed opportunities there are.

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  8. I got it a couple of days for 10 bucks on the PS4 yes its not perfect there’s this really annoying audio bug but it only happens during phone calls but overall the game works and runs as it should with the occasional texture pop in and well worth my $10

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  9. I played it day one on PS4. First play through i only hit minor bugs. 2nd play through was frustrating and haven’t played since…I still Love IT! And really hope they dont give up on it. I want future games set in the Cyber Punk world.

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  10. I Loved this game, and I think the story and gameplay are pretty amazing. The A.I. is a joke, though, and the game needs to expand to other storylines in order to expand replayability.

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  11. I played CP2077 on my wife's PS4 system, and I have to say even with all the issues this might be one of my favorite games ever, and I never say that about modern games (I usually skew more retro, I mean my main system is usually the Nintendo Switch if that says anything) back in the XBOX 360 days there was that Shadowrun game, right? the TTRPG was one I was always curious to get into, but the 360 game just turned out to be a team-based FPS. The dream game I envisioned, is probably a lot closer to what CP2077 wound up being. (well except Shadowrun would've included magic, but if I have to live without magic use for my dream game becoming real, so be it.)

    An open-world game in the same kinda setting with all the fun cyber-addons and various weapons, vehicles and what-have-you, the skill trees to customize your character just the way you want? (definitely split it evenly between swordsmanship and guns) It was so much fun it got to the point where I was focusing on side missions because I wasn't ready for it to end! So I was putting off 'the point of no return' as long as I could. Definitely going to try and get the PC version at some point I would not mind giving the game another play through!

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  12. Mustn't forget with No Man's Sky, all of those massive updates have been completely free. You've only ever had to pay for the game once. Also, Hello Games have worked hard to give everybody the game they promised (and have gone to greater lengths beyond that, dramatically changing and adding new things) whereas Cyberpunk will never provide the game that was promised (to do so would require a complete redesign); they'll just fix the broken stuff.

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  13. Ok I was really rooting for Black Hokage. To be on G4, but now I sware what in the actual f*×/ dose he actually enjoy out side if FPS that the masses already enjoy. I see what frost is talking about cause I've had all of 3 bug happen on my play through and I bought cyberpunk when it came out. On Black Hokage I get he's pretty picky but damn… can you just enjoy a game without always trying to find something wrong. That whole killing thing to release stress look into that cause that's not stable person thinking

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  14. I've been waiting over a year for an update to allow me to finish a Doc mission at a mechanic shop. My game did not spawn all the clues to find laying around the garage, and could never be completed. My brother showed me the body the last clue is on, but my game would not spawn that body lol.

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  15. Without being flawless, the Stadia version of Cyberpunk 2077 was very good, quite stable and enjoyable, to the point that I would like to go back and play, as soon as the DLCs arrive. I spent 135 hours on this game last winter and would do it again anytime.

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  16. Its s trip looking back on the 40 minute trailer and realizing how much was cut and how we were lied to. I was looking forward to this for a couple years and was just so bummed about what it could have been.

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