Cyberpunk 2077 – New Official Update from CD Projekt Red! Plus: Multiplayer vs DLC Showdown!



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Cyberpunk 2077 News Updates – We’ve got a new official post from one of the developers at CD Projekt RED, who is seeking your feedback. Also, let’s talk about single player DLC vs multiplayer. More on that notorious lawsuit and much more!

Give your feedback here: https://twitter.com/PaweSasko/status/1348195564899487744

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SOURCES:
https://twitter.com/PaweSasko/status/1348195564899487744
https://www.argus-press.com/news/national/article_d51a8bba-dcb3-5597-acd2-cf715dbaf945.html
https://forums.cdprojektred.com/index.php?threads/would-you-rather-see-multiplayer-or-more-dlc-expansions.11071430/
https://comicbook.com/gaming/news/cyberpunk-2077-keanu-reeves-samurai-band-didnt-know/

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33 thoughts on “Cyberpunk 2077 – New Official Update from CD Projekt Red! Plus: Multiplayer vs DLC Showdown!”

  1. For me it would depend on what they decide to do with the multiplayer. If they do a GTA:Online style with multiple characters in the same world and teaming up for unique missions it could be fun. Particularly if you can get a good combination of abilities going, someone focused on hacking from a distance, one guy tanking the damage and another darting around to deal quick kills.
    Multiplayer could also work with team battles or battle royale (radio mentioned an "abandoned" and walled off city in Korea). The way the inventory and loadout works seem very similar to many battle royale games with how you can easily swap to weapons and clothing you've picked up.
    To make it clear I'm not saying I want multiplayer, I personally prefer single player games as I like the narrative and story they create. I'm just speculating on what the multiplayer could involve given the rise of battle royale titles in recent years.

    Reply
  2. This game dosne't needs just patch and DLC, it needs a rework. They need to implemant a lot of the features that were cut from the game. Make this game a propor RPG where your choises do matter.

    Add a lot of machanics and extand the storyline, because the story is very very short(The main story feels more like a DLC then a full on game). And when I felt like im in the middle of the game, it was already the ending.

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  3. Well as the game trailer said “be who you want to be”. Would like to see a character you make other than v and can play that character. Not just a linear story arc.

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  4. After a 50 hours playthrough, here are my two ennys:

    Cyberpunk 2077 is a very solid 8/10, as of now.
    Does the game have bugs? Yes. Many. Most are minor visual bugs, some are UI. Nothing that can't be fixed with a Save/Load.
    Is it all that was hyped? No. Very few games turn out to be.
    Cyberpunk 2077 does have amazing attention for deteils, and the world and quests feel connected.
    The "main" story is good, but it pales when compared to the side quests (Not Gigs).

    All in all, Cyberpunk 2077 is a victim of it's own hype (That can be blamed on CDPR), and massive hate from Gaming media, due to not being political or pushing agenda, so they amplify the hate for it. It is still leagues better than the average shit masquerading as a AAA game in the last 4 years.

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  5. There needs to be an actual faction system. I was disappointed going in thinking it would be like Fallout where if I raise my affinity with certain gangs or corps then they’d invite me to become an official member. Which could unlock special unique sets of armor and weapons and even quests. But there’s none of that in the game at all.

    I think your only real options are Arasaka if you chose Corpo and you get kicked out at the beginning of the game. Then the only nomad clan you can join is the Aldecaldos and that’s only if you end the game with them.

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  6. I'd like to see them implement multiplayer on a smaller scale first. Maybe use the Beat on the Brat quest arc. 1v1 fights for a prize, and expand on it from there. Both players get inserted into an instanced arena, and duke it out. Simple as that.

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  7. Who cares about MP? First priority should be re-working the AI, physics and optimization of graphics. The game does not even have water effects, how about just adding that and differentiating the game from being a pre GTA 1 generation game?

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  8. Could there be a multiplayer mode, separate from NC, predating the current timeline? It would be the war, with Jhonny S and other veterans that we see, and even ones that never made it to the current timeline, all playable? A number of maps maybe?

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  9. I want them to fix the game bugs and optimize it, that has to come first.
    I can run all of the latest games in at least 1440p at 60fps maxed out, but cyberpunk is set at medium settings at 1080p and 30fps. I realize it's a demanding game but I still think the performance is well below what it can be.
    the content of the game is amazing and top quality it would be nice if the performance could be to.

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  10. I’m not on Twitter so somebody convey this for me. I really enjoy this game, but I wished they’d look at what the modding community are doing and really go to town on some of the mods ie 3rd person, car customisation

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  11. Hope they actually add stuff to do in the game. The world is so dead, at least gta you could play golf, tennis and go to a strip club. Or just run from the cops. Really disappointed you can't do anything with whoever you romance. Anyone remember taking Michelle on dates in gta4? Cuz I do. I thought this game would've been the holy grail of 2020.

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  12. I want to see an actual BRAIN DANCES.

    It's a little disappointing to hear about them during the gameplay and you get showed into one and you're shown just people arriving to an area and you have to scan stuff.
    Also the fact there's only like 2 prostitutes in entire city is little off putting.

    Also you could add flying vehicles and taxi service, rather than this fast travel spots. You should be able to buy a flying taxi to fast travel.

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  13. They desperately need to fix all interactions with NPC's. As it is now, it is painfully obvious that some NPC's have a purpose while so many others are just barely filler. That line needs to blur a whole lot more. Ideally, I should be trying to talk to anyone I might bump into for my next potential gig or to find some other story to open up. Interactions with different gangs should lessen or increase their aggression toward V depending on how much you affect their operations (more importantly how much they know it is you that messed with them). Fix the "wanted", "crime in progress" missions so I can help the police or help the gang. Widen the story arc so that it is actually replayable. Too many of the quests only have a single potential outcome (paid to do something or just don't do something and don't get paid). For gigs that is fine but more of the quests need to have a chain to them. Also add more friendships/ love interests. Just having a few more potential responses from significant NPC's instead of the same exact words for every call or other interaction. Simply put they should "chat" a little more for replay immersion. I should not be able to quote exactly what they will say to every response I choose. For example a fun idea would be a random possibility at a reasonable space in the timeline to have Panam or even just the Aldecados call you to say they nailed a deer or something and are having a BBQ, your invited for dinner and to hang out of course. The ball that dropped the hardest with this game is the immersion one. Seems to satisfy people who are young or don't go out to socialize much to know the difference.

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  14. "Nobody yet uncovered everything we have prepared" Because nobody cares. The world is shallow and the NPC's are nothing but lifeless husks with no ai. Everything about this game is surface deep. Played the game, got three of the endings. Even the least bad one, and there's no reason to revisit this game. Builds don't matter, stats don't matter and crafting doesn't matter because of the dumb ai. Cars don't matter because no one ever chases you in the openworld and no one reacts to your fancy cars.
    So much of this game is irrelevant beyond the "on the rails", linear storyline which was admittedly a very fun but extremely brief ride.
    In terms of the open world, they nailed the stage down(pretty world) but they stuck in mannequins instead of people to bring it to life. No incentive to explore it.

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