Cyberpunk 2077 CPU Benchmarks: AMD vs. Intel Bottlenecks, Stutters, & Best CPUs



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Our Cyberpunk 2077 CPU benchmarks look at AMD Ryzen vs. Intel, including Ryzen 5900X, 5600X, i9-10900K, & 10600K chips and dating back to the R5 2600 and i5-8600K CPUs.
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Watch our Cyberpunk 2077 GPU benchmark here: https://www.youtube.com/watch?v=w4rgB2zb7dg

The Cyberpunk 2077 CPU benchmarks include new stuff, like the AMD Ryzen 5 5600X, R9 5900X, Intel i9-10900K, i5-10600K, and older CPUs, like the AMD R5 3600, R3 3300X, R7 3700X, R5 2600, and R7 2700, alongside the Intel i9-9900K, i7-8700K, and i5-8600K. We tested all of this with the latest #Cyberpunk2077 patch as of 12/13/2020. No additional manual modifications were made for this test – it is representative of the game natively. Testing methodology is comparable to our #Cyberpunk GPU benchmarks, so you can check the above-linked video for more information on that. For components, we used what our standardized CPU benchmarking methodology for second half of 2020 laid-out previously. We tested the game at 1080p and 1440p, including Low, Medium, and High presets (no ray tracing). Of course, as you exit lower presets, the GPU becomes more of a bind than the CPU, but it’s still useful to see that data to understand at what point the CPU matters less. The biggest takeaway, though, is that frametime performance can be highly variable based on the game’s action, but it only becomes a problem on specific CPUs. As such, you’ll need more than just bar charts to really see those issues emerge. We show them in our frametime plots.

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TIMESTAMPS

00:00 – Cyberpunk 2077 CPU Benchmarks
01:30 – FPS Alone Not Good Enough for Cyberpunk 2077
03:33 – Objective is Determining AVG Performance
04:35 – “But Why an RTX 3080?”
05:55 – 1080p/Low Full Scaling (Best CPUs for Cyberpunk 2077)
07:50 – Frametimes for i7-9700K (1080p/Low)
09:36 – Critical Frametime Spikes (i5-8600K)
11:05 – AMD Ryzen 3 3300X Frametime Stuttering (“Lag”)
12:00 – 1080p/Medium CPU Benchmarks for Cyberpunk 2077
13:14 – 1440p/Medium CPU Benchmarks (GPU Bind)
15:10 – 1440p/High GPU Bottleneck for Cyberpunk 2077
16:14 – 1080p/High CPU Benchmarks & Bottlenecks
16:55 – Conclusions

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Editorial, Testing: Steve Burke
Video: Andrew Coleman

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24 thoughts on “Cyberpunk 2077 CPU Benchmarks: AMD vs. Intel Bottlenecks, Stutters, & Best CPUs”

  1. This testing was conducted with the latest patch as of 12/13. Obviously, things may change as the game appears to be getting patches nearly every day, but this should get you started pretty well since it'd theoretically only improve from here. We did not perform additional modifications beyond downloading the latest patches as of December 13th.
    Watch our Cyberpunk 2077 GPU benchmark here: https://www.youtube.com/watch?v=w4rgB2zb7dg
    We are still working with Eden Reforestation Projects to plant 10 trees per item sold on the GN store! Grab something here: https://store.gamersnexus.net/

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  2. Great review. I find it may make 8700K and 9900K owners think their CPU's 0.1 and 1% dips are very bad but given they are at stock I bet they are much better at 5GHz OC's. I'd love to know where they would sit when OC'd to that at least.

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  3. I was kind of sad because it feels like I JUST bought my 3600X – after all, I had kept the same Core i5 CPU for almost 7 years, before I upgraded to the 3600X. Then all of a sudden, the 5600X comes out and is so much faster. But, from this video I can see that there would be no significant benefit to upgrading my CPU, even with a 3080, when gaming at 1440p or higher. I didn't say NO benefit, just, no SIGNIFICANT benefit, in terms of most games, particularly when looking at the chart at 16:00

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  4. i5-8600K as comparison for "old systems".. And here I still sit with my i5-2500k @ 4.5 and an 1070 TI. Was going to upgrade to R9 3900X last year but never got around to it. Computer still works fine. :/

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  5. I’m running an RTX 3080 paired with a 3900x. Before I was running the 3900x with a 1080ti. When the 3900x was paired with the 1080ti I was strictly gpu limited but since upgrading to the RTX 3080 I’m seeing and occasional stutter(FPS drop) seems to happen more often where there is a lot of people walking in game. I noticed today cause I had task manager open on my other screen that when one of the cpu cores hits 100% it’ll create a bottleneck giving me the stutter. Crazy how this game is using 12 cores. I’m thinking about upgrading to the 5900x as it should help a bit with the 1% lows. Game is running at 1440p

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  6. I was curious do these tests include ray tracing being on? Ray tracing absolutely seems to effect CPU performance and bottlenecks. My own experience and many others have seen the exact same behavior. I upgraded my video card from a 980TI to a 3070 and got some interesting results with my 2700x at 4.2Ghz.

    Generally speaking I could drive around the city center areas at high speed on my 980TI and maybe dip into the low-mid 50's and see corresponding GPU usage dips for those spots to maybe like 90-95%. This was with settings at generally all high with a couple things set to medium at 1440p with the dynamic resolution set to 70-100. Going around with RTX on with a mix of high/ultra at 1440p and DLSS on my 3070 and there are some very specific places where my FPS will dip to the mid-high 30s with corresponding GPU usage dips to ~65-75%. Disable RTX and they go away entirely and back to the same minimums I experienced on my old card. This definitely isn't the suspected memory leak either because I can reload in the same spot and get the same behavior consistently.

    Even reinstalled windows and everything to make sure nothing weird happened to my system and got the same behavior.

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  7. I don't understand why Steve makes videos that are almost always 30 minutes long, even more in a lot of cases. They are way too long. He could, probably, get way more views and subscribers if he made videos that were condensed. Yes, he's in depth. That's kind of the point, I get that – but who seriously has the time, or even DESIRE to watch a 30 minute video about RAM timings, speeds, and latencies? Come on, that's so boring. He could just condense his videos and put some work into his thumbnails to earn more subscribers! Like look at Linus, his videos are in-depth, not as much as Gamers Nexus but still, and he has appealing thumbnails and graphics. No one wants to watch Steve rant about like "Cyberpunk Graphics Optimization" when he could just show us different settings, or the optimal settings for various tiers of PC builds.

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  8. I did have a lot of stuttering with the i5-9600K. I got rid of it by capping the framerate to 60. "Maximum FPS: ON // Value:60 // VSync: Off". VSync Off because I've got a G-Sync monitor.

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  9. I don't understand why but I had more FPS in Cyberpunk 2077 with Core iy-6700K than Ryzen 5800X anyone willing to explain this to me ? I have GTX 1080 for example in CS:GO or Mass Effect Andromeda I have more FPS on new Processor

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  10. You want to talk about spikes? I am playing the game with an R5 1400 on a asus A320 wich has the CPU limited to 3.2 ghz 16 GB 2400 mhz ram and a GTX 1080(terrible mix i know) 1440p res. Despite that i haven't encountered any flying newspapers and came across the T pose only once in that maelstrom club.

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