Cyberpunk 2077 Modding : Limited HUD



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Download Links
Limited HUD : https://www.nexusmods.com/cyberpunk2077/mods/2592

0:00 – Limited HUD
1:56 – Installing the mod
4:43 – Customising the mod
7:59 – Zoom Out Minimap Option
9:55 – Toggle Minimap Hotkey

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31 thoughts on “Cyberpunk 2077 Modding : Limited HUD”

  1. But if we talk about immersion, taking that off is not good, I mean, it's 2077 and there are ads and holograms in every corner even on tress, I think you humanized V or what V sees which makes me think it's not very immersive, I understand that much information could be confusing but man, in 2077 everybody seems to be doing well with that. I respect turning off the HUD but in my opinion doesn't look very immersive.

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  2. In the one game where you literally see everthing through a computer in your head 🙂 I was with you on the Horse in KCD, but the hud and minimap thing in Cyberpunk is at least immersion wise not needed. aesthetically it is obviously a nice option.
    I'd rather expect an attempt like this for RDR2. Where a GPS map does actually make no sense. There a system like the KCD one would be fitting. Not that the quest descriptions and dialogues would be designed around that as they are in KCD.

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  3. I stopped playing this game, it looks nice, yet the AI and world is a bit lifeless. Like when Pam talks about why the animals are not around, that was easy. All of the ai walking around is what the future is like with legalized marijuana.

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  4. This is one of those features that absolutely should have been in the base game. Ever since playing AC Origins I’ve been a fan of dynamic HUDs and options for them. More devs should get into that, especially when they’re making big immersive open world games as CDPR seems to have decided for themselves. Witcher 3 had the same problem (arguably worse) for me.

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