Cyberpunk 2077 Mega Update Has Arrived But How Much Does it Fix?



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Good day everyone, today in Cyberpunk 2077 we are going to talk about Patch 1.1 which was released by CD Projekt Red for PC, Xbox, Playstation, and Stadia.

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Sources:
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LastKnownMeal, 2021.

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40 thoughts on “Cyberpunk 2077 Mega Update Has Arrived But How Much Does it Fix?”

  1. Playing on PC and never had any major issues like crashing or such, naturally. Not expecting them to add A.I in to the game because that's literally what they would have to do, lol. I mean, as of today, there's no real A.I in the game outside of maybe the enemies and bosses. A.I is not just something you can add to the game with a simple patch. Would be amazing if they did but I'm not expecting it. This is something most companies would develop in future titles instead. We're lucky if they even fix the issue where cops spawn right behind you no matter what. Again, mods could do a lot to fix this but no guarantees.

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  2. One simple change I wanted to see that I’m sure would have been easy to do, is zoom the driving map out a bit. For me the current driving map is far too zoomed in, leaving far to shorter a time to brake, then take corners.

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  3. to me this is another lie of cdpr , this is a hotfix not a patch it
    bring nothing new, its not major to jump numbers , to me its 1.07
    hotfix, i acidentaly shoot i near apartment i went to sleep and people
    still crouching, i skip 24h and people still crounching, i think they
    will only hotfix till sony puts the game back on store, dont expect big
    things from this

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  4. The patch definitely help with the stability of my Cyberpunk 2077 installation, as I didn't have stutter (or greatly improved stutter) in several locations where it was consistently stuttering (and I have a good rig 32 GB RAM and GeForce RTX 2080 Super). Overall things felt smoother and I am glad that CDPR is working on improving the game. There are still issues which break immersion for me such as my shadow being bald, poor overall AI, and some of the stats being broken, or a perhaps a broken UI (evasion value never changes regardless of perk or cyberware ). I know this is a first step on a journey and I am keeping my fingers cross that CDPR will learn from their mistakes and be the better for it!

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  5. The hoarder in me gets nervous seizures seeing you leaving blue loot on the ground…
    As for the patch, there was about two issues mentioned that I've encountered when playing, so it didn't seem like a big deal to me. But I haven't had time to play the game for almost two weeks now and I'm starting to reach the point where I might just put it aside for now and wait more patches and then start over again.

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  6. Witcher 3 had a couple dozen patches over time. The RNG Nerf as people are calling it is probably a side effect of the more efficient loading of assets meant to improve resource use. I doubt they would go out of their way to fix an exploit in a single player game.

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  7. From most of the comments it looks like this patch made the game run better on low-end PCs and base PS4/XBox One consoles.
    For me on PC it's loading a bit slower instead of 5-6 seconds, it's 7-8 or more. The stability is ok, the frame rate feels smoother. As for the bugs, I only saw youtube videos about npc cars crashing and flying in the air. Now I had it too on the Badlands. Nothing major, clipping issues are the most noticable other bugs for now. Didn't try the Takemura quest yet with a second character, read that it bugged out for a lot of people. We're slowly getting there, just need time and patience.

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  8. My game still takes it's own smoke break. I hope there is someone to make the game the way it was advertized. I have seen the game sell for $20.00 at one site. I have seen someone compare it to GTA and 2077 is far behind. They have along way to go to make it a Game of the Year level event. I still like that it has stupid exploites and if they every make so I can not play them then I will part ways. They should give us a hard copy on disk for our troubles.

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  9. I’m playing Cyberpunk on a XBOX ONE S and have hardly experienced any of the major problems people on all other consoles are facing, including PS5 and the new XBOX Series X. It’s like the XBOX ONE S is in some protective bubble, sure it crashes maybe once every two to three hours of game play and I’ve had a few minor glitches, nothing that makes the game unplayable, and as I am a compulsive saver it no problem at all. If I was to give anyone advice, try playing this on an old XBOX ONE S (until all the major patches are released) and save …. a lot and enjoy the game play, it’s still a damn good game bugs, crashes and all.

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  10. CDPR are just waiting out the console upgrade race ….. hoping majority players get Series X/PS5s in the next few months ….. dragging out fixes/patches hoping majority players eventually have next gen and stop complaining about previous gen performance because they left their old consoles behind by that point.

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  11. Is it me or after the patch when you go near heavily populated NPC area FPS drops to single digits? I was playing as usual on geforce now. And started to go near reported crime area, and now my fps drop from 40-50 to 4-5, heavy lagging. And trust me I tweaked everything possible, and checked game files

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  12. Performance is quite bad didn't change at all . In big crowds on the market behind afterlife and Vic's clinic if I rotate my mouse fast or run I have drops from 60-65 FPS to 41-42 then when walking again 60+ changing rtx from ultra to medium doesn't affect at all and I have 3500mbs M2 PCIe SSD with slow HDD mode turned on … Rtx 3080 and i9 9900k 16gb 3200mhz. These 20 FPS drops aren't normal .. and I play on 2560×1080. I mean changing RTx from ultra to medium still dropping 20+ FPS buy just rotating mouse fast is just clear sign how unoptimised this game is. The sad thing is this didn't change At All with this 1.1 it was exactly the same before

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  13. Still what a joke. I remember when we used to get finished games on launch not that many years ago. Now it's apparently normal to pay over 60€ for unfinished games just to wait for patches? If the game needs tons of patches on launch it means it was garbage to begin with.

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  14. This patch has actually made my game worse. Each patch has caused new issues for me. Gigs aren't showing complete although I've completed them, T-posing while riding bike, several ppl calling at one time, ,the random flipping cars, textures taking a second to load, etc… and I play on PC (3070 RTX). I like the game but I'm going to have to step away until the truly polish this game. Shame

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  15. Of all the things to fix, grenades in picture mode? I could do that. In post. Cuz it takes like a sec to edit pics. I'm unastounded. "The hunt" is so broken I lost about 15 hours. My goodwill is gone 😒
    I'll still watch LKM tho!

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  16. I would to see you start making some more diversified content like in the old days, not only cyberpunk 2077 content. Me and judging your clicks also a big parz of the community are just disappointed by the game and probably don't want to hear much from the game anymore. It is good that you provide us with updates on the development part, but yeah the rest of the game is an unfinished and broken experience and it will remain like this for s long time. The only non cyberpunk videos from you in the past months where 1 stalker Vid and 1 Witcher Vid.
    Would love to see some other rpgs on this channel but obviously you have to make the call

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  17. Cdpr has lost their rep. The game will never be what we want what we ve seen in the demo. This is it all they doing is fixing bugs no more content no nothing. I will never in my life buy another game from this company. They are trash in making games. Witcher 3 i liked very much but the people that worked on that did not work on this. The game is badly build sloopy amateurs. Look at gta a.i look at gta police sistem etc etc

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