Cyberpunk 2077 Just Got a 34GB New 2.02 Update



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Today we take a look at Cyberpunk 2077 2.02. Earlier today the large patch 2.02 update for Cyberpunk 2077 did drop and in this video I break down the major changes.

Timestamps:
00:00 – Intro
01:30 – Balance Changes
08:29 – Bug Fixes
11:20 – Patch Review

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Sources:
Patch Notes: https://www.cyberpunk.net/en/news/49378/patch-2-02
Weapon Wall Bug Image: https://www.reddit.com/r/cyberpunkgame/comments/17gt8a8/patch_202_has_been_released/k6ivdjr/
Homeless Police Bug Gameplay: https://www.reddit.com/r/cyberpunkgame/comments/170v4xg/so_giving_money_to_a_homeless_veteran_makes/
Junk Exploit Gameplay: https://www.youtube.com/watch?v=YJT0UOYwAlU
Data Recycler Gameplay: https://www.youtube.com/watch?v=KtLNC6R8vpU
Path of Glory Bug: https://www.youtube.com/watch?v=R_oUohr3wN8

Thumbnail: https://www.nexusmods.com/cyberpunk2077/images/61969
Author – ReddArnage

Thumbnail: https://www.nexusmods.com/cyberpunk2077/images/62436
Author – Arcadesboi

#Cyberpunk2077 #CyberpunkUpdate #PhantomLiberty

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21 thoughts on “Cyberpunk 2077 Just Got a 34GB New 2.02 Update”

  1. In my opinion. There’s a lot of things they should have left alone to begin with. The clothing mods, and some cyber ware mods like the different projectiles for the arm launcher to name a few

    Reply
  2. I honestly feel like the malorean is still too weak. I keep thinking back to how stupidly strong it was during the Johnny missions and wish it was just as powerful as during those missions. And given it's clear revolver-inspired handling, I feel like a higher headshot damage multiplier and crit damage value would really make it shine more. Then it'd truly make you feel like good ol Silverhand

    Reply
  3. I want to love this game so much. However, I can’t even complete certain missions and my menu doesn’t even work after a certain quest in phantom liberty…. It’s like developers don’t even play their own game or something.

    Reply
  4. The bait quick hack is garbage now. It literally burns through half of the hack's duration before the enemy even starts walking towards you, so then they end up walking like 10 feet, stopping, and then going back to where they were. I get that maybe you shouldn't be able to use it from super far away, but you have to be soooo close now for it to be any use. At least for how I've always used it

    Reply
  5. One thing they changed with 2.0 that really really bugs me, is making it to where you can only hide/stash bodies if you kill them. Like if I choke someone out, I can no longer hide them in a dumpster without killing them. It makes no sense

    Reply
  6. The dlc really breathed new life into the game. I played on ps4 at launch and was lucky not to encounter the bugs or problems other ps4 users had until after I beat the game and they started rolling out hotfixes which for some reason started to cause my game to start having the issues they were fixing. I got on and played through during the netrunners hype and saw that the ps5 version (since the upgrade was free) and found that though it was working better again outside of the few netrunner associated content there wasn't much of a reason to play. Phantom liberty brought that content that makes me want to play it 2 or even maybe 3 times though starting from a fresh save like the game suggests u to do (for some reason) going through everything was a hassle. My only weird issue is that when I started a second game after 2.01 released I was no longer getting the Witcher jacket and free clothing items after starting the game but with 2.0 I got it on the other playthrough when I was playing through for phantom liberty so idk what the deal is with that. Idk if I have to wait for vic to tell me he left some old cloths in my apt or what but starting the game they weren't in the wardrobe.

    Reply

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