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Ever wanted to play Cyberpunk 2077 in VR but your GPU cannot handle it Well, I have found a way to play it on ANY VR-Ready GPU (meaning GTX 1660 or better). Here is how :
Step 1 : Install latest version of Cyberpunk 2077 (duh!)
Step 2 : Find Luke Ross on Patreon, subscribe for 10$, get the R.E.A.L. VR
Mod from there, install it. (RTFM to find out how to install it, I am not your mom!)
Step 3 : Apply the VR Performance Toolkit from here : https://github.com/fholger/vrperfkit – this will enable the use of FFR (RTFM!)
Step 4 : Apply the Config Overhaul MOD from NexusMods, run it, set it to “optimized” or “low” depending on your GPU, and enable all boxes that say Rendering/AsyncCompute (there should be 7 boxes at the bottom).
Step 5 : Apply the Heavily Customized Optimization MOD, also from NexusMods (make sure you put the files inside the Cyberpunk 2077engineconfigplatformpc folder!)
Step 6 : Open the generalOptimization.ini file from Step 5 and find the lines that say “[Rendering/AsyncCompute]” and “HairClears = true” and DELETE them (the game will crash if you don’t!)
Step 7 : Set the Luke Ross VR MOD to use Mono rendering and Single Buffering (optional for more performance, also Mono mode seems to eliminate the ghosting that the AER and R.E.A.L. modes have).
Step 8 : Adapt the settings to match your GPU, if you have for example a 3060 RTX then you can probably get a good framerate while using higher quality settings). For the GTX 1660 everything was set to LOW to get 60+ fps.
Enjoy! Let me know in the comments how your experience was and don’t forget to mention what GPU you ran it on please. On an RTX 3070 Ti for example I have achieved 90 + fps using these settings.
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