Cyberpunk 2077 Hotfix 1.22 vs Patch 1.21 Framerate Comparison | Xbox One | PS4

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Full patch notes:

Cyberpunk 2077 Hotfix 1.22 released 28/04/21 running on Xbox One S All Digital Edition.

The current patch does seem better than the previous. Detail in distant and the foreground seems slightly better and frame rate seems on average more stable.

0:00 Inner city (1.21)
0:27 Inner city (1.22, new)
0:46 Side by side comparison
1:04 Badlands (1.21)
1:31 Badlands (1.22, new)
1:55 Side by side comparison

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31 thoughts on “Cyberpunk 2077 Hotfix 1.22 vs Patch 1.21 Framerate Comparison | Xbox One | PS4”

  1. Performance seems to be a little better. It is step by step but we are getting there. If they manage to never drop below 25 fps it would be acceptable imho.

    Great vid !

  2. Hey Cyberpunk, Ask me if I want my refund now. I dare you….. I wish I took it when I had the chance but, I held out for improvements. What a joke of a game. I feel robbed.

  3. I think its funny that the Ps4 version keeps getting better and actually gets 30fps consistently now. While the xbox version hasn't seen a single performance increase since day 1 yet its still on the Microsoft store.

  4. I thought the FPS increase would be more noticeable, but it's clear that the patch is more focused on stability than smooth gameplay. For the One X, there won't be a significant improvement in terms of FPS either. Maybe with the June update it will be better and I can buy the game to play on my One X.

    @TechFuze – do you have a way to check how the game behaves when running on SSD (even external)? Thanks for the comparisons so far 🙂

  5. This is a great example that some games aren’t meant to be for consoles. With all the updates , optimization and the goal to hit 30-60 fps without sacrificing quality for performance. It just ruins the experience of how or what the game actually looks like


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