Cyberpunk 2077: Hotfix 1.22 (Before vs After in Update Patch 1.22)



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Patch 1.22 before and after in game Cyberpunk 2077. Video shows many of the fixes that CD Projekt Red did when they updated Cyberpunk 2077 to version 1.22. Many of the changed involved quests and open world, but they also tweaked the Police A.I. so that it became even more realistic compared to the older patch 1.21. Previously the police won’t show up in remote places, but now they shoot at you from a long distance. They also renamed the fast travel point from “Metro: Med Center” to “Metro: Zocalo”. Apparently, there were two “Metro: Med Center” in previous versions on the mini-map, but now the fast travel point near V’s apartment is now named “Metro: Zocalo”. For memory management improvements on PS5, the TV and panels now take a long time to show, but this also creates problems in that V can’t open or close doors to her apartment until much later. V can also go through the door before it is loaded. Gameplay of Cyberpunk 2077 on Playstation 5 (PS5).

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20 thoughts on “Cyberpunk 2077: Hotfix 1.22 (Before vs After in Update Patch 1.22)”

  1. Because of your earlier Cyberpunk “traffic management” notes, last night I came across that stretch of downtown highway where the cars drive like 150 meters through/along a concrete barrier, and it is still an issue.
    Had to stop and admire the beauty in the chaos 🙂

    Reply
  2. i dont see a Patern there. they can patch the police spawn radius and types and cooldown and so but not AI. Can they climb ladders? They will run for You but not in Cars nor pull You out of one when they can just shoot through. Cars still Kerrashing through the Dragon Teeth? to good to patch it out, its a classic.

    Reply
  3. Would like to know after this patch if there’s a way to get down from mega building h8 Alive after flying up to grab the sword for those who missed it in Pisces…. found a way up can’t get down now

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  4. I absolutely love your new voiced videos that you're coming out with. I think you should go back and narrate the ones you've made already; all your content is way too good to not be voiced.

    Reply
  5. when i played on pc, i didn't have most of the performance issues people have on ps5 and xbox one even with the older patches
    this game needs proper hardware to run, and they don't disclose that for some reason

    Reply
  6. Thank you for the review! I did notice the loading seems to be slower for many assets (I'm on base PS4). It's also happening with radio songs inside the car. They often fail to play (and it gets silent for a very long time), and they sometimes stop halfway.

    Reply

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