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Cyberpunk 2077 Gameplay Pt 4
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Tags: Cyberpunk 2077, cyberpunk gameplay, cyberpunk 2077 2022, cyberpunk 2077 2023, cyberpunk review, gameplay, cyberpunk max settings, ray tracing, phantom liberty, wolfheartfps, wolfheart fps, cd projekt red
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the snacko for good old algo
a to the pack
time for the good old 0.25
Comments in the comment section! Skal!
Plus one for the pack.
Pretty sure you were over encumbered after that mission. Maybe that's why you couldn't run
So u gonna make me like another game?
Missed one again, modding Dragon Age stuff has been challenging for the last 2 days. EA servers been s–t lately.
The biggest thing I hate about this game on console (maybe itโs PC too)โฆ. Is that NPCs and cars will disappear as soon as you turn around. Really does ruin the immersion.
The new transmog(spelling) feature is nice though. Donโt have to look like a homeless person with a pink cat-ear beanie anymore.
There are txture mods for this "now" old looking game , i got the same feeling in HL Alyx, its sharp but still looks kind of old ^^
For driving, I have found that if you treat the road like it is real. Go slow, observe traffic, stop at lights, etc at least until you get the hang of it, things go very smoothy. I've even thought about doing a "break no rules" playthrough where I drive like it is real.
Great work as always, thanks for sharing Michael
Looking forward to the rest of the playthrough!