Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
*Free Roam Camera Mod: Otis_Inf Photomode
*Dream Punk 2.0
PC Specs:
CPU: 13th Gen Intel(R) Core(TM) i9-13900Ks, 3000 Mhz, 24 Core(s), 32 Logical Processor(s)
RAM: 64 GB
GPU: NVIDIA GeForce RTX 4090 24GB “Aero Gygabyte”
source
thank you
disgusting Depth of Field effect
way too much depth of field for my taste but looks cool otherwise
my problem with this game has always been the imbalance of the the ai sparseness with the grandeur of the city just feels too dead
Maybe modder is tech genius, but not an artist after all
Why do so many of these mods overexpose light from the sky? A direct result of this is that the colors and shadows in interiors get washed out, leaving us with an opaque mess. Sometimes, I happen to like my colors saturated and vibrant, especially when playing video games.
This is why night versions of these sorts of mods tend to look better: no overly bright sky to wash everything out.
What is up with the DOF
this looks worse than the base game
It doesn't look good
хуже чем оригинал
hey, I work in film and one thing you should consider is to tone down the narrow depth of field effect. Ultra wide lenses like that, on a sunny day do not have a miniature depth of field effect in real life. IT would be the opposite, ALL sharp. That's why the video feels fake.
Bro pls reduce the FOV CONSIDERABLY!! Lol this is a literal pain to watch
This must be how goats and other animals with rectangular pupils see the world around them.
Photorealistic?!? Really?? You’re smoking crack lol.
Depth of field making everything blurry is not a good mod. DF should only exist in certain cut-scenes when it can be controlled. We move our eyes across the screen when playing. If 80% if out of focus it's dumb. Yes our own vision might be sharp and then the rest blurry in periphery. But this is not how we are viewing a game. This creates a disconnect.
He needs a new glasses — or eyes.
This Guy needs some glasses urgently
Nice one but one thing to note is the lack of detail on shadows casted by caracters walking inside indoor spaces. The denoiser apparently totally robs low-contrast details giving the effect of these characters not having a shadow at all.
turn the depth of field off lol.