Cyberpunk 2077 DLSS On vs. Off (Graphics and Performance Comparison)



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Ultra Graphics. Resolution 1440p. DLSS Quality. Ray Tracing OFF.
● GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6
● CPU: Intel Core i7-8700K 4.4GHz, Hexa Core, 12 Threads / Coffee Lake
● Cooler: Corsair Hydro Series H55
● Motherboard: MSI Z370 GAMING PRO CARBON
● RAM: G.Skill Trident Z RGB DDR4 16GB (2x8GB) 3000MHz CL16 1.35V XMP 2.0

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41 thoughts on “Cyberpunk 2077 DLSS On vs. Off (Graphics and Performance Comparison)”

  1. DLSS performance benefit is real.. But in person, the blurriness vs. native is obvious. More so than on a youtube video. Though, this video does give you a good idea what to expect. I broke down and pulled the trigger on a 3090FE for MSRP, because I was understandably desperate to upgrade out of my Vega 64 for Cyberpunk. I run 3440×1440. With a strategic mix of low, medium and a few high settings, I was getting mostly mid to low 30's on the Vega. The 3090 could do pure native, all ultra, at mostly 60's and 70's. Peaks in the high 50's to upper 80's. RT all on, with medium lighting and no DLSS, sets it back to mostly mid 40's. Still better than the Vega and definitely playable, but not so hot after getting spoiled with consistent 60+. For me, 45-50 is the tipping point with VRR and this is just shy. DLSS quality gets it back to an average in the low 60's. Not quite as high as pure RTX off, but close enough. BUT, it's so blurry! And RT is hit or miss anyway. Foliage in the desert looks hands down better with RT and there is a little more subtle depth to many scenes. Reflections on the streets and stuff perhaps look a little more convincing in motion, BUT, street and sidewalk textures are mostly much blurrier with RT on. There are also the unrealistic, razor sharp reflections in larger puddles. They look cool, but are over done and don't have any waves or ripples as they should, so are really kind of immersion breaking if you look too close, anyway. Long story short, nVidia's fastest card still can't do worthwhile ray tracing. If I understand correctly, they really use very few rays compare to pre-rendering and have some dithering technique to make it kind of work. This is my best guess why the ground textures turn into such a mess. I'm glad they're pushing RT, but we still need WAY more power than a 3090 before it's really a finished feature.

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  2. Dlss does not translate to a YouTube video properly due to YouTube compression. Dlss 2.0 quality is far less sharp with loss of detail compared to native res when seeing the difference in person. 4k120hz dlss is the only acceptable use for high end gpus IMO. Too much graphical fidelity lost at 1440p and 1080p.

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  3. People are so dumb, they keep saying shit about DLSS, that it "kills" image quality, bro, stop being such a pussy, in the old days people played 30 fps 800×600 thinking "omg such high quality"
    Now you pricks think that 1080p with dlss is "killing image quality" fuck off, 1080p is amazing, DLSS is amazing, only DLSS in performance or ultra performance 'kills" image quality.

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  4. All these people complaining about dlss when they probably did not try it themselves. YouTube compression is garbage so dont think this is an accurate representation. I have dlss on quality and it looks a lot better also resolution is not the only factor when it comes to our eyes, our eyes don't work the same as a camera is also take into account fps of the image if you play a 8k game at 20 fps vs 4k game at 50, the 4k game will have a better perceived image quality than the 8k. native rendering isn't the future, AI upscaling is because once the technology matures then why waste computational power.

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  5. Seems like the DLSS mode could use a tip more sharpness. Post processing should do. Isn't that available in the graphic settings? Do you still have to hack this in via Nvidia control panel?

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  6. You guys need to use the sharpness feature via Game Filter or Nvidia control panel. Only ever use quality and nothing less. I'm 1080p using quality DLSS with 50% sharpening and looks even better than native 1080p.

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  7. Thing is my glasses helps me seeing more native than what 20/20 vision gives. I will be playing with Dlss on and it will look like it’s off🔥

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  8. So they can't give us raw performance, they resorted to tricking our eyes. Not buying it, thanks very much. I have a pair of good eyes. Wake me up when you can really deliver the performance on 4k with no shenanigans. I'm not in a hurry to buy any gpu, nor am I in a hurry to play games like these. I have time. Nvidia however, does not.

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