Cyberpunk 2077 Charged Jump Or Double Jump? | Which One Is The Best?



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This video guide delivers an answer to the eternal question whether you should take Charge Jump (Fortified Ankles) or Double Jump (Reinforced Tendons) in Cyberpunk 2077. You definitely should take either of these cyberware as soon as possible as they are very useful. Enjoy!

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29 thoughts on “Cyberpunk 2077 Charged Jump Or Double Jump? | Which One Is The Best?”

  1. If you charge jump and dodge in air you can get another jump. Only works with the charged jump, so it's definitely the best choice since you can get the highest jump this way.
    Charge jump + air dodge mod.

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  2. I also just found out that if you do one of the side missions for Regina (the one where you must recover a laptop from Albois something), it will send you right to one ripperdoc in Kabuki. After what you find there, he will try to convince you that he didn't know what was going on in his basement and if you press him a little, he'll offer a discount as an exchange for your silence.

    That way, every single piece of ciberware that he has available will be cheaper, including the ones for the legs. It goes from 45k to 36k.

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  3. To be fair, I can do anything you've done with the double jump with a charged one. You can go the distance if instead of keeping the button pressed for a couple seconds you just release it after half a second. You get a half charged jump. Also you didn't show the height of the charged jump properly, as the max height reached by the charged jump is something like 30% higher than the double jump.

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  4. Yep double jump is my favorite it’s very handy in shootouts en while you want to go somewhere fast it is easy to jump over obstacles like cars people and it’s easy to reach high places double jump is definitely the overall winner.

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  5. My first time seeing your channel and I already appreciate everything. Your sweet, short, to the point explanation; actually showing the pros and cons on camera, and your voice/iteration; I'm sold. Thank you bro, consider me liked and subscribed.

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  6. Just reloaded a save to try them both out… the charge jump is superior… can jump higher AND farther… tested it by jumping from one roof to another across a street, charge jump made it easily and double jump barely made it… and I didn't get any air with double jump… it's a bit of a learning curve getting used to holding jump but if you play spider man 2 you get used to it pretty quick and it can flow just as well as the double jump.

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  7. One thing no one talks about charged jump is that with the epic one, you can hover. That basically turns it into a jetpack. You get more glide distance than double jump and if you ADS right after jumping, it automatically pauses you in air so you can get off shots with non tech weapons over walls easily.

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  8. Only if we could get them both at the same time it’s so stupid they would limit us to only one. I mean atleast in the second play through or game +(Plus) mode after you beat the game then be able to use all u want or something. I have PS4 before anyone tells me you can glitch and hack and use hacks to get everything u want etc. i would love if they allowed that on PS4 like they used to allow on PS1 and PS2 games and Some PS3 games too but not many. Why would they care if we had or used cheats in our games we bought it’s so lame. Yeah I know they do it so everyone that is online playing is limited to the same exact game system etc, but then again we aren’t because of people in other countries their PS4’s don’t operate under the same safe guards and rules that they do in the United States that why the systems and games are typically incompatible with systems and games from The U.S. and vice versa.

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