Cyberpunk 2077 Builds: 100% CRITICAL CHANCE + 150% CRITICAL DAMAGE. Best Build Cyberpunk 2077



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Cyberpunk 2077 Best Build. Cyberpunk 2077 Best Builds. Cyberpunk 2077 Build
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35 thoughts on “Cyberpunk 2077 Builds: 100% CRITICAL CHANCE + 150% CRITICAL DAMAGE. Best Build Cyberpunk 2077”

  1. if you have a epic emp grenade youll get rare and epic components but no common or uncommon parts. youre only spending 1 uncommon/common part so its more cost effective. to get more common and uncommon parts you can buy soda or bottles for 10 eddies

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  2. VERY IMPORTANT!!! note for Skippy, choose the non lethal mode when it first asks you how you want to use it. After 50 kills Skippy will switch to the Lethal mode and will hit headshots forever. If you start with the Headshot mode, Skippy will change to non Lethal mode after 50 kills and it cannot be reversed.

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  3. Cant you just buy those mods? Cool works well with Crit builds but I’m afraid that if you over invest in crit, it can mean a waste of perks because once you reach 100% crit chance, you don’t need more to ensure Crit hits.

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  4. Hi thanks for the video. Can you explain how can i stack the mod? My idea Is to use 4 different mod in a piece of armor and repeat them in every piece, the mods should be deadeye predator fortune and bully . Will this work?

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  5. Anyone else's crit rate is bugged? Minewas stuck at 54% and after I changed out some gear and equipped the same mods it went down to 44% and shortly after doing some combat it went down to 29% so I think the crit rate stat is broken and not accurate. And you know how I know it's broken?
    I loaded a manual save file from 5 levels earlier where I had 54% crit and now it shows 29% crit just like my current save. Doesn't matter what I do this won't change and will probably randomly change again.

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  6. do these mods really stack? Seems to be a hard cap on my crit chance and crit damage whether i use the seperate 15% crit chance or 30% crit dmg OR deady eyes none of them seems to stack infinitely

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