Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
Every DLSS + Ray-Tracing combination compared on 1440p resolution and ULTRA settings.
I have included 4 scenes:
– the first one is more static but includes more reflections
– the second one has more moving objects but the reflections are far away
– the third one shows DLSS texture quality difference
– the fourth one show differences in quality on surfaces with or without RT Reflections/RT Shadows
For this resolution and GPU, for the best graphical quality and best FPS, based on the comparison I have shown in this video, I recommend the settings below:
Ray Traced Reflections: On
Ray Traced Shadows: On
Ray Traced Lighting: Medium
DLSS: Balanced
For more FPS – Ray Traced Lighting: Off
For even more FPS – Ray Traced Reflections: Off
Next level FPS – Ray Tracing: Off
There is too little FPS difference between DLSS Balanced and DLSS Ultra Performance in 1440p to justify losing the image quality that is really visible between the two.
So for more FPS the solution is to turn off RT components one by one until you get to the desired FPS.
🕹️ Cyberpunk 2077 Settings Comparison:
00:00:04 – Scene 1 – DLSS/RT FPS Difference
00:05:25 – Scene 2 – DLSS/RT FPS Difference
00:10:50 – Scene 3 – DLSS Quality Difference
00:11:05 – Scene 4 – RT Reflections/RT Shadows
🎬 Recording : Nvidia ShadowPlay ~ 3% FPS loss
🎚️ Overlay : MSI Afterburner + RivaTuner + HWiNFO
🖥️ PC build :
OS : Windows 11 Pro
GPU : NVIDIA Geforce RTX 3080 10GB GDDR6X (Gigabyte Gaming OC)
CPU : AMD Ryzen 9 5900X STOCK
MB : Gigabyte B550i Aorus Pro AX
RAM : Corsair Vengeance RGB 32GB 3200MHz CL16
SSD : Crucial MX500 1TB
PSU : Cooler Master SFX v850
Case: Lian Li O11 Dynamic Mini + 6 case fans (120mm EZDIY-FAB)
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When you look at the game it really missed the mark of what a cyberpunk environment would be like. It just looks like a regular city with bright lights. They really didn't explore what cyberpunk really is.