Cyberpunk 2077 Benchmark – VKD3D vs Windows



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

https://flightlessmango.com/benchmarks/UgfycR_h3d8

Benchmark Info:
Resolution 1920×1080
Linux Driver: mesa-tkg-git 21.0.0_devel.132121.9d22c438cba-1
Windows Driver: 20.12.1
Windows Version 1909 (OS Build 18363.836)
Proton 5.13-4

System:
Cpu: i7 8700k @ 4.7Ghz
Memory: 16GB G.Skill Trident Z 3200 Mhz
Graphics Card: Vega 56
Motherboard: Asus Rog Strix Z370-E Gaming
Operating System: Arch Linux
5.9.13-98-tkg-cfs

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42 thoughts on “Cyberpunk 2077 Benchmark – VKD3D vs Windows”

  1. Nice to see Vulkan this far! Your game benchmarks are amazing, could you please compare WarThunder on Linux (native version) with DLSS (I have DLSS in options, but I don't own RTX GPU) vs WarThunder on Windows with DLSS?

    Reply
  2. Hi, very interesting you got this game to run on linux, considering is a bit messy as it is…

    I do wonder how it will run after CD fix up the issues next year, if they actually do, which i do hope they do…

    Reply
  3. Do you use debloated windows?
    Cause in my opinion if it's the normal bloated windows,it isn't a fair comparison.
    I mean I just wanna see Linux kill windows,but if it just kill bloated windows,it wouldn't be as cool as killing debloated windows.

    Reply
  4. 1% low metric doesn't make sense, considering frametime graph shows obvious frame pacing issues in linux, and 1% low can't be that high with those dips, while on windows DX12 it's basically flatine.

    Reply
  5. Is there an in depth explanation how I can get it to run on Linux? I can run it via steam and proton but without steam I can't get it to run on standalone proton 🙁

    Reply
  6. In VKD3D, I get black screen but the game sound comes, game is running, mangohud is working normally…. I don't know what's happening… Metro Exodus game…. for FSR, Im running prtonGe

    Reply

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