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Well almost all, I’m missing some of Skippy’s voice lines for male V. Skippy section timestamped below. Note that this essentially covers the entire quest “Machine Gun”.
Every gun in Cyberpunk usually has a “Neon”, “Military” and “Pimp” variant and also usually has three variations for the reloads. An interesting thing to note is NPCs will actually change magazines and use the charging handles (although the handles aren’t animated unlike the magazines). The bolts of most guns used by them will cycle as well, which is most notable with the slides of pistols. Also bullets are actually modeled coming out of guns (you can see it with the screenshot feature but it’s very tricky to time).
0:00 Default Yukimura draw animation
0:04 “Neon” Yukimura draw animation
0:08 “Neon” Yukimura draw animation
0:13 “Military” draw animation
0:17 “Military” draw animation
0:22 “Pimp” Yukimura draw animation
0:27 “Pimp” Yukimura draw animation
0:31 “Genjiroh” Iconic Yukimura draw animation
0:36 “Skippy” Regina Jones/”Danish” Iconic Yukimura unused draw animation; actual draw animation below
0:40 Weapon Inspect
0:48 Shooting/partial reloads
1:02 Shooting/empty reloads
1:19 Fully upgraded pistol skill reloads
1:33 Melee
1:37 Weapon interaction with cover
1:49 Holster and draw animations
1:52 Sprinting/low ready
1:56 Sliding
Skippy Voice Lines and Animations
2:01 Acquiring, talking and choosing mode dialogue
4:44 “Stone Cold Killer” Mode dialogue
6:04 “Puppy-Loving Pacifist” Mode dialogue
7:33 “Provocation” dialogue
8:00 “Fun Fact” dialogue
8:44 Random dialogue
8:50 Dialogue after firing by itself
9:10 Reload dialogue
9:25 More random dialogue
9:36 Keep or return to Regina dialogue
9:44 (Forgot to add the “Anything” dialogue choice always gets this result)
10:12 Tell Skippy you are keeping him and reactions dialogue
10:43 Tell Skippy you are returning him dialogue
11:07 Returning Skippy to Regina
11:25 If you returned him in “Puppy-Loving Pacifist” mode
12:24 If you returned him in “Stone Cold Killer” mode
World Models
13:34 Default Yukimura
13:41 “Neon” Yukimura
13:44 “Neon” Yukimura
13:47 “Military” Yukimuras
13:50 “Pimp” Yukimuras
13:54 “Genjiroh” Iconic Yukimura
13:57 “Skippy” Regina Jones/”Danish” Iconic Yukimura
14:05 Regina Jones with Skippy
14:08 An Arasaka Guard firing a “Military” Yukimura
14:12 Reloading
source
0:00 Default Yukimura draw animation
0:04 "Neon" Yukimura draw animation
0:08 "Neon" Yukimura draw animation
0:13 "Military" draw animation
0:17 "Military" draw animation
0:22 "Pimp" Yukimura draw animation
0:27 "Pimp" Yukimura draw animation
0:31 "Genjiroh" Iconic Yukimura draw animation
0:36 "Skippy" Regina Jones/"Danish" Iconic Yukimura unused draw animation; actual draw animation below
0:40 Weapon Inspect
0:48 Shooting/partial reloads
1:02 Shooting/empty reloads
1:19 Fully upgraded pistol skill reloads
1:33 Melee
1:37 Weapon interaction with cover
1:49 Holster and draw animations
1:52 Sprinting/low ready
1:56 Sliding
Skippy Voice Lines and Animations
2:01 Acquiring, talking and choosing mode dialogue
4:44 "Stone Cold Killer" Mode dialogue
6:04 "Puppy-Loving Pacifist" Mode dialogue
7:33 "Provocation" dialogue
8:00 "Fun Fact" dialogue
8:44 Random dialogue
8:50 Dialogue after firing by itself
9:10 Reload dialogue
9:25 More random dialogue
9:36 Keep or return to Regina dialogue
9:44 (Forgot to add the "Anything" dialogue choice always gets this result)
10:12 Tell Skippy you are keeping him and reactions dialogue
10:43 Tell Skippy you are returning him dialogue
11:07 Returning Skippy to Regina
11:25 If you returned him in "Puppy-Loving Pacifist" mode
12:24 If you returned him in "Stone Cold Killer" mode
World Models
13:34 Default Yukimura
13:41 "Neon" Yukimura
13:44 "Neon" Yukimura
13:47 "Military" Yukimuras
13:50 "Pimp" Yukimuras
13:54 "Genjiroh" Iconic Yukimura
13:57 "Skippy" Regina Jones/"Danish" Iconic Yukimura
14:05 Regina Jones with Skippy
14:08 An Arasaka Guard firing a "Military" Yukimura
14:12 Reloading