Cyberpunk 2077: 250 Days Later



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It’s time to revisit Cyberpunk 2077—the biggest BLUNDER in all of vidya—250 days since its arrival. Has anything really changed? Is CD Projekt Red committed to fixing, improving the product? What can be done, if anything, to save CD Projekt Red as they inevitably, eventually move onto the next iteration of the failing Witcher franchise?  Join Michael Does Life in this LIVE unmitigated reality check curated for the Cyberpunk 2077 fanboys who LIED, manipulated & sold their soul to promote SLOP such as Cyberpunk 2077

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35 thoughts on “Cyberpunk 2077: 250 Days Later”

  1. Game is still junk .. a lifeless world , no AI To speak of , or useful police system, places to buy food on streets as in other games. It’s virtually a cash grab that CDPR fooled public on.

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  2. We went from talking about cyber punk to the switch looks better then the ps5 😂😂😂😂😂 this dude is a troll lol this clown called in and said i want triple A exclusives lol which Xbox has to yet release one lol people are weird

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  3. Crit1kal: Gave it 70% on the Moist Meter and the problem is only bugs and glitches, somehow.

    Videogamedunkey: Puts it above Watch Dogs and Far Cry in a chart he made because solely it has a better story even though he didn't even deny the game and its major problematic issues.

    Tyler Mcvicker: Attempts to subvert the narrative that is not CDPR's fault but instead the blame is being put on anyone for being so "negative" about the game and overhyping it before release. Also, he refers Pawel Sasko, the senior lead designer of CDPR as his uncle.

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