Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
An informal review update of the 2.0+ version of Cyberpunk 2077. Does NOT include discussion of the Phantom Liberty DLC (which will be a separate video).
Reviews for the 1.0 version of the game: https://www.youtube.com/watch?v=Mmmgou4WI50 & https://www.youtube.com/watch?v=FjSySg_zrJY
Patreon – https://www.patreon.com/Gopher
Buy t-shirts – https://teespring.com/stores/gophersvids
GoG affiliate link – http://tinyurl.com/GopherGoG
Discord Server: https://discordapp.com/invite/gophersvids
Twitter : https://twitter.com/GopherGaming
Visit our forums: https://community.gophersvids.com/
Become a member : https://www.youtube.com/channel/UC1CSCMwaDubQ4rcYCpX40Eg/join
source
It’s boring as hell with horrible creepy characters (except for a couple), animations, driving, shooting…
Nah, The Witcher 2 is a masterpiece.
And second, nah…. Cyberpunk still sucks, only it's not sucking like it used to, but still sucks…
Yeah, it really is a great game now. Playing through 2.x with the "Welcome to Night City" modlist was an absolute blast.
My first playthrough was a little less than 1 year after the launch of the game so I was already spared lots of "inconveniences" (ahaha).
I'm in the middle of another run right now and I see some nice differences. And I'm thinking of friends who had a day-1 experiences and were "a little bit" disappointed. I'm gonna convince them to play again and I'm so thrilled for how enjoyable the game will be for them (or so I hope 😉 )
[this isn't directed toward Gopher, I love his videos and guides…and yes I did finish this video before writing this]
People need to chill with the CP77 click-bait-hate; "is the game finally working?", "is 2.0 the actual release?", "is the game finally playable?" Just admit the game is great, always was, always will be. You know it, I know it, everyone knows it.
Did it have bugs? Yes
Were some mechanics broken? Yes
Did some things not make sense? Yes
Were some missions unfinishable? Yes
HOWEVER!! The most important things were all there from day one.
Were there funny meme's and easter eggs in the game, making it more interesting? YES
Did the game spawn tons of spin off content, brand merch and cultural injection? YES
Could you do things you thought would be cool, but weren't sure would work? YES
Was the story great? YES
Were the characters Interesting? YES
Did the open-world actually feel alive and lived in? YES
Did the combat feel good? YES
Was the game FUN AS HELL? YES
I pre-ordered it and I never had any issues with it, never got mad about small problems, never stopped playing even when it was broken. In my opinion, glitches in a game about cyber futuristic sci-fi is just adding to the world rather than looking out of place. In fact glitches in CP77 actually felt like they were supposed to be there as a feature, based on the crazy unpredictable future of this world. The game has been fu#%ing awesome since release!
Compare Cyber Punk 2077 to any open world game, ever made, and it easily sits in the top ten…possibly in the top five…for me, it's been in the top three from day one. Granted I haven't played every game, but so far this might just actually be my favorite open-world rpg ever.
game is good but jesus there's a endless f'n yapping in the beginning. It turned me off for a little while. You need like hours of time just to get through talking of the heist mission in arasaka tower.
warning 3 paragraph comment! oh no! sorry to make anyone read, heaven forbid if someone leaves actual thoughts in a comment on YouTube! Brilliant video mate, you've helped to convince me to play again! I love cyberpunk 2077 and I was caught up in the hype about it leading up to the release, but the games initial flaws/errors help to damper spirits. but I'm a patient gamer-I figured they would improve things over the course of many hotfixes and patches- and sure enough they did.. so i waited while playing other titles..
I just would like to see cyberpunk have evolution at the end of each play through- Lately i've been impressed with the idea that a game world can evolve with the completion of each play through- and you keep your character progress from the previous run, in through the next run.. and get even better gear.. like Assassin's Creed Odyssey- your first playthrough only gets you to level 30 or 40 depending on how many side quests you finish- then the game asks you if you want to play again but this time the world is adapted to your level as you progress on up to 100.. too bad Cyberpunk didn't go that route.. having said that it's also nice to have the feeling of 'game completion' for once.. eh? it's satisfying, but also sad because you made up a really awesome character and build by the time you are ready to do the final mission and then you have very little time to use your awesome character…
what's the point of building an awesome kick ass character just to use it for the final mission- then that's it credits roll and you have to do another play through… it just seems to be a bit of a lackluster…
Yeah the game has become a very fun game to play
I've maybe done 3 playthroughs since 2.0 and an trying to talk myself out of a 4th. I love this game. 2.0 made changes I thought they'd not even consider, such as melee combat on a bike (not sure of hostiles can use anything other than guns on a bike though). Even if they drop the ball on the sequel, at least I have this gem for the rest of my life. All i want now, if they ever feel so kind is more fun side activities around the city. At least 2.1 delivered quite a few.
MEGAtons of fun!
Lefties need not apply though, unless you're prepared to install mods or edit ini files, as they still haven't fixed the keybind issues.
It's going into my rotation when I'm done playing Skyrim for the 837th time. I'm rotating Elite Dangerous, Call of Duty Black Ops 4 Zombies, Baldur's Gate 3, and Fallout 4 VR right now. About a week at each of them, and then I switch.
I am enjoying my first playthrough right now. Quite immersive and great story
I would like to differ, the grind added to the atmosphere, now the OP builds and fun gameplay creates a dissonance with the mood of the base game, this is too much crowd pleasing IMO
The one single sort-of complaint I have is that I wish the clothing did a bit more. I don't mean that I want it to be like it was, where it was leveled armor and you had to dress like a gonk to get the best stats, but I what I do wish the clothing did was impact the roleplay and social elements of the game. If I'm dressed like a corpo, I want NPCs to react like I'm a corpo. If I'm dressed in rags, I want NPCs to give me grief for it. But most importantly, it would be super cool if you could disguise yourself as different factions, sort of like how you could in Fallout New Vegas. For example if I'm dressed up in Tyger Claw clothes I'd want TC gangsters to hesitate before shooting at me, or maybe not even notice me at all unless I got too close for too long or something.
And honestly I do wish clothes had a little more impact on the game. I know some editions of the Cyberpunk RPG had an attractiveness stat or other, similar, stats which were often heavily affected by what you wore. I wish we had something like that in 2077.
Kingdom Come Deliverance, if you've ever played it, does this quite well by having clothing and armor have all sorts of effects outside of just defensiveness, where fancier clothes will make NPCs assume you're of higher station but will also make you easier to spot and usually will be louder as well, so if you're running around dressed up as a noble NPCs will treat you like one but you'll also stand out like a sore thumb. Whereas if you're dressed as some peasant you will probably be harder to spot, but guards might assume you're a thief or NPCs might disrespect you.
Something like that, but in Cyberpunk, would have been really nice.
Having different sets of clothes for different things, like a set of fighting clothes, a set of sneaking clothes, a corpo set, a disguise etc., all would have been really nice.
Overall I do like the changes, but I wish clothing still had a bit more of an impact on the game. Even if it was just the "social" side of things, rather than stats.
Cyberpunk 2.0 with Baldur's gate 3 level of decision making would make the literal perfect game for me
I want to play as a knife wielding, black leather clad, female assassin who rides a sexy motorbike.
why a review of 2.0 and not the whole package?
Only took a few years 😂
bought cyberpunk on release, thought it was boring so i never played it… came back and man was i wrong did 5 play throughs already and just got phantom liberty about to do my first play through
For me that's the game of the decade, e-a-s-y. Its the whole combination of story telling, visuals that support it and the developers unrelenting stance that the none of the endings should be stereotypically good, because this is after all a bleak universe, and a good ending would ruin the whole idea of what Night City is and what it does to anyone that wants to be anything.
It is this grey area between good and bad, those grey moral choices and those sad but also emotional endings that CDPR can do so good. They did that with Witcher3 and they did that with CP as well. When i play CP, i "feel" the world of Night City, i have an emotional attachment to V, Silverhand and all the other characters. That is so hard to do and so little games can do this nowadays. That is why its a masterpiece in my mind. It touches your soul.
Waiting for the -75% Steam sales before buying this game again. (bought it back in day-1 –> refunded it on day-2)
As much as I would like to applaud CDPR for sticking with CP2077 and not abandoning it, I absolutely hate the "Release it now, Fix it later" -mentality that they went with with this game.
Prior to CP2077's launch they marketed that they'll "leave greed to others", but what do you know, they succumbed to the greed anyway while spewing sweet lies.
I don't know. Maybe I'm still butthurt, because CDPR was supposed to be the shining beacon in the gaming industry.
But then they fell on the same level as the likes of EA and Ubisoft, and released the game in piss poor state while being fully aware what community's reaction would be.
Greed is an powerful and addictive drug.
CDPR has already tricked us once before, so it will be only easier for them to do it again on their next game.
Cyberpunk is one of the best rpgs to come out in a while, CDPR’s dedication to the game really comes through in this world. Night City is now one of my favorite locations in a game, period. Plus the devs are massive anime nerds, which I am as well, and put sooo many great Easter eggs everywhere that it just makes the player have even more incentive to actually explore everywhere.
I played through recently with a netrunner and created a character looked like Johnny then finished with the Johnny ending. It was heaps of fun except for one spot where it glitched by having a bunch of sixth streeters attack me as I was walking past and not allowing me to target them.
I need to get back into Cyberpunk again. I played it more starting with 1.33 (or whatever it was) and then I went to town on it with the Edgerunners update. Played different characters, actually finished the main story more than once, and tried different builds. Since then I've been waiting for CDPR to finish updating the game, since it seemed even the essential mods took longer to update than was usual for BGS games. I think they're pretty much finished with updating it now though.
From the little I have played of 2.0+, I've enjoyed it but kind of miss how awesome the Cold Blood perk tree was, since CDPR took it out completely. It kind of felt like a group of bitter game devs took it out because "Gamers were having too much fun". It was easy to level once you used a point to first unlock it and melee builds (blunt, wire, or blade) were awesome as hell with it. Heck, even hacker builds really benefitted from it.
The combat and the diverse options to use for combat is thrilling. Assault rifles, Sniper rifles, pistols , Fight as a Samurai wielding a katana in melee and if you lose your Katana and Tanto , you have Mantis Blades to cut down your enemies whilst using complex netrunning and stealth to be a 2077 AD Shinobi.
The lore and missions on Cyberpsychosis is gripping.
The debufs/negative consequences of using too much cyber ware sounds sensational. I would love if you get screen jitters and ocular blur or light static when you creep closer to cyber psychosis.
And even lose complete control and go on a murder spree whilst you are unconscious, and eventually, if you don’t rectify it… you succumb to the psychosis.
I would love to be able to join/Work for the Trauma team, to go on several missions where you have to enter a hostile location, secure the area, find and secure the patient and safely exfil him/her via medivac.
Some lower class(Cheaper package) clients, you just rock up, secure the area and stabilise the patients condition, then you can leave … just leaving the patient there.
With the higher class/package clients, you enter into deep underground lairs to retrieve them, covering your squad as they carry them via stretcher to the medivac air ambulance, sometimes when the patient is loaded onboard , you can stay behind and continue with the mop up procedure or end the mission there.
However some missions will have you get back into the air ambulance and accompany them to the MedCenter.
Some very high priority clients whom have assassins after them will be a challenge to protect, even whilst in flight on they way to the MedCenter, your AV can get shot down, causing the AV to crash in unsavoury locations, surrounded by fiends, scum and the encroaching assassins. You then have to secure the patient and exfiltrate what is left of your team to a secure area for extraction, or if your coms are damaged in the crash, your team has to slog on foot a great distance , battling thugs, assassins, fiends and public riots of the discontent citizenry whom can’t afford such medical care (A lot of potential for grey / important decision making) eventually commandeering a suitable vehicle that can fit the patient and some of your team, with the mission only ending once you have successfully driven the vehicle to the MedCentre , overcoming multiple obstacles , with the patients alive at the hospice.
Custom load out choices for the security and EMTs depending on what the situation is, plotting a route to get there in under 3 to 5 minutes.
Joining trauma should enable you to get membership (and even Platinum-Coverage if you can afford it)…would be cool to be able to call in help when you know you will go down (or when you actually go down).
You join the faction in the aims of working your way up to reach the best of the best in medical care , to hopefully find anyone whom can aid you with your..relic issue.
Obviously your medical skills/perks will have to be high in order to join this faction.
https://www.youtube.com/watch?v=4u9KxaaFwdY
I love that the game punished you if you get the worst ending. CDPR are just visionaries.
‘’Today is truly a historic day. Today, technology has fulfilled the promise left empty by religion. ‘’ The most striking line when you get the absolute worst ending in the game.
The references to ‘’Silence of the Lambs’’, good music, all the call backs to the Matrix, ‘’The Cat’’…’’DeJa Vu ‘’,’’R.A.B.I,T,S’’, the edge of the Arasaka tower building,the red and blue pills, the second Net,the rogue AI’s and Johnny played by the legend Keano himself, such brilliance.
The deep storytelling and character arcs are so refreshing, so good to see that proper storytelling is not completely dead in this decrepit modern age of the Woke feminazi cult.
Takemura,Delemain ,Saul, all such deep, complex and alluring characters, not to mention the rollercoaster of a ride you go on with Johnny, a friend whom I’d take a bullet for.
The branching choices and their differing consequences , leading to a diverse amount of vastly differing endings, is superb.
I need a mod that adds Arney as a playable T800 Terminator in game!!! Please give us more. Only Arney can be more epic than Keano. Arney would be the most badass character in CP 2077.
This game is a masterpiece. Well done and thank you CDPR.
I just bought it this morning. Really hoping it's gonna be fun.
it's hella fun, and still the only game where i'd deliberately spend 10 mins driving to an abandoned rocky ridge town in a mahir supron, just to test a new pistol out on some trash cans, game has such good armosphere.
The amount of meat sucking this should be on cornhub because screen still flickers and frame drops still happen even buildings need time to buffer like how npcs were at launch and healthing some times bugs out even the autosave glitch still happens and 2.0 broke a lot of these but sure lets forget that cyberpunk still feels like it needs to be optimized and needs an actual update where it doesn't break anything or reintroduce bugs and glitches.. Hell Fallout 4 next gen has textures flickering and thats more bareable than screen flickering oh i forgot multiple times when randomly npcs driving disappeared and reappeared on me
I absolutely love how much the cyberware and perks complement each other. It makes way more sense to have cyberware function as the majority of your armor as well, it's serious body augmentation that replaces your literal organic body. I played through the whole game prior to these updates, and was uncertain at first about the changes, since it completely changed my build and I had to relearn the perk system, but it did not take long for me to love it.
I live and breathe Cyberpunk 2077. Every aspect of the game to me is a homerun and I cant stop playing it. Also, the soundtrack is playing non-stop in my car and at the gym. It really opened me up to explore artists/musicians that write music within a cyberpunk genre. Lastly, some days when I jump on I dont even want to do any jobs/gigs. All I want to do is walk and drive around and embrace the sights and sounds of NC. Oh, and to hack vehicles too and cause some shit. Haha.
The answer to the question whether the game is what was promised to us in the demos is "yes"? Come on Gopher get a little bit real…
You're gonna kick yourself when you get to phantom liberty. – Could not agree more with the video.
One of the best games ever made and yet it's still not at it's peak.
Played on PC all the way (since release), didn't have a problem..(maybe small problems T posing on bike.. not really too much i found because i wasn't looking for any problems). What i can take from the updates, i just love it more than i used to now that's about it.
I still haven't gotten round to Phantom liberty just yet and I really need to, looking forward to when I get the chance.
My only distaste for the game was its linear story with its meaningless faux decisions where the only impactful choice came from which ending you wanted when Johnny asked, and even then you could easily roll back to that save and see the other endings back-to-back. The only thing replayable about the game was to playthrough the game again with an entirely different build, and you'd probably have more fun doing gigs back-to-back leveling your character than engaging with a story with no branching paths. You keep doing gigs repeatedly until you hit max level and get the iconic weapons, cyberware, and build you want before calling it a wrap and forgoing whatever is left of the story that you barely touched. If you're coming back to try 2.0 and wondering what build to try, I wouldn't recommend a body and gorilla arm build because it gets very boring half-way to max level because all it involves is you charging down every enemy and throwing punches until they d_e and mix in throwing some enemies which you'll repeat till they're all de_d. The only builds that stand out and imo be cooler would be a reflex and cool build or a netrunner build.
Thanks for this Gopher. I played 100hrs back on PS5 a couple of years ago – enjoyed it, but definitely a mixed bag. I’ve got a PC with a 4070ti now – I think it’s finally time to come back
And yet still no new game plus 😒
Iv tried it by now like 4 times after every few fixes and updates and i still find enough problems to ruin my fun.. one of them being the worst driving i have ever experienced. How in the world are cars in the future so impossible to drive ?? it feels like ur on ice all the time and when you try to turn the car just spins around its own axis. Hope that one day they can fix that too.
I have 40 games on ps5 and keep coming back to this one. Its one of the best games out now after 2.0
I can't get past the "Going Home" elevator thing. I've scoured the internet and YouTube and absolutely nothing works. I'm so bummed because I freaking love this game. Can anyone please help me?
I cannot move on from Night City, man.
had cyberpunk 2.0 been 1.0 meaning if it was like 2.0 at launch trust CDPR would've reached heights no other developers ever has ever had, like Ubisoft boasting about their game being a AAAA game if LOL if 2077 was like this at launch it already wouldve been a legit AAAAA game
Im running on 5600G with Rax6600, and 2x16GB 3200MHz ram, many settigs is high, decal is low, space reflex medium and mirror low, no stuttet, no lag, 75hz monitor average fps around 70, dont have the dlc yet
When I tried it the story seemed really childish, this vid makes me want to try again for sure
Just upgraded to a 4070, r5 5600 and 32 gig ram.. from my trusty GTX 1060 and 1600 AF. Played the game on the release, but i'm taking it up once again now 🙂