Cyberpunk 2077 2.2 “Project Nice City” Photorealistic Graphic Mod NextGen RealLife #shorts



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HDR SETTINGS INGAME:
Tonemap: 2.0 (ingame) nits of your tv (800 for me)

USE RAY RECONSTRUCTION+RAYTRACING+PATHTRACING+FG

USE MOTION BLUR LOW SETTING

USE MODREMOVER IF U HAVE INSTALLED OTHER MODS:
https://www.nexusmods.com/cyberpunk2077/mods/8597

DOWNLOAD LINK LITE VERSION 136MB (LUT, RESHADE, ENV): RTX3070 OR LESS
https://drive.google.com/file/d/15nyHFTu4o_4RhgGOBLPnzum43bqDr3Mm/view?usp=sharing

DOWNLOAD STANDARD VERSION (LUT, RESHADE, ENV, FEW TEXTURES): RTX 3070-4070TI
https://drive.google.com/file/d/1C0Vc_lhK_kD8XFjpmtcLCK_W7k8czHlM/view?usp=sharing

DOWNLOAD ULTRA VERSION 6,7GB (LUT, RESHADE, ENV, TEXTURES, SCRIPTS, TWEAKS, CARS AND MORE: 4070TI SUPER OR BETTER
https://drive.google.com/file/d/1WvA77ZQll_8aJS_CSZDhKLWapNu8Fj6K/view?usp=sharing

DONWLOAD LINK NICE CITY RESHADE STANDALONE (Not needed if u install the pack)
https://www.nexusmods.com/cyberpunk2077/mods/13789?tab=posts&BH=0

Important note: I am not the creator of the mods, I have combined them into one package and make them compatible(priority) to ensure a good experience for everyone. I am the creator of the reshade. Work in Progress…

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7 thoughts on “Cyberpunk 2077 2.2 “Project Nice City” Photorealistic Graphic Mod NextGen RealLife #shorts”

  1. Pretty sure there’s a way to implement this into the cross save feature from pc to console, but id need the games source code lol and the reverse engineer it apply the available code that’s on the consoles there is a way to make cyberpunk look different on the consoles it’s very difficult
    implement something similar as far console code can reach

    Reply

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