Cyberpunk 2077 – 1 MILLION DAMAGE Legendary Handgun Build! (Best Weapon Character Builds)



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Cyberpunk 2077 – 1 MILLION DAMAGE Legendary Handgun Build! (Best Weapon Character Builds)
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Links From Video:
Crash – Iconic Weapon Guide
https://www.youtube.com/watch?v=HmCPgn25Ys4

Comrades Hammer – Legendary Weapon Guide
https://www.youtube.com/watch?v=jhOysjCrwcc

Cyberpunk Best Legendary Armor Guide
https://www.pcinvasion.com/cyberpunk-2077-legendary-armors-guide-locations/

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Cyberpunk 2077 – 5 Best Weapon YOU NEED TO GET EARLY! (Legendary Weapon)
https://www.youtube.com/watch?v=lr4HTCpZl1s

Cyberpunk 2077 – Top 10 POWERFUL Iconic Weapons YOU NEED! (BEST WEAPONS)
https://www.youtube.com/watch?v=0WScuuQKD9o

Cyberpunk 2077 – 2 Money Glitches THAT WILL MAKE YOU MILLIONS!
https://www.youtube.com/watch?v=ptB0GEc2ySM

Cyberpunk 2077 – 10 SECRET Legendary Items YOU NEED! (Legendary Weapons, Clothes & More)
https://www.youtube.com/watch?v=KHut4a9EMNc

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28 thoughts on “Cyberpunk 2077 – 1 MILLION DAMAGE Legendary Handgun Build! (Best Weapon Character Builds)”

  1. Clothing mods that give %crit chance and %crit damage dont stack. You can have only one of each (and its not only one for each cloth, its only one in your char). Weapon mods that give %crit damage stacks, so you can put as many as you want of them in your weapon, but for %crit chance, they dont stack. And its not a bug, its working as intended.

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  2. Baffles me that people think very hard is the hardest difficulty, lol with the right build very hard might as well be the same as easy. Just spec into blades or handguns for damage and crafting for armor and you one-shot most things. If you really wanna make it overkill you’d also spec into Cold Blood for blades. Basically pick all the broken perks and you can make things very very easy.

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  3. Built this build on first run, except all those points in cold blood. Apart from boss fights, the game becomes so boring. They really should nerf all those 50% extra headshot damages. Or increase enemy hp overall.

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  4. Handguns with the right build gets boring real fast. Might as well just do a rifle build that does only 50k a headshot but has more variety in weapons to try and use.

    I suggest the "Problem Solver" smg with 1000 rpm or the "Moron Labe" rifle which looks tactical af.

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  5. Re: clothing mods. Deadeye doesn't stack with itself or bully/fortuna, I doubt predator stacks too. Your naked test basically showed you losing the benefit of 1 predator and 1 deadeye. Maybe it gets fixed later on though.

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  6. The overture is so good! I found it early and I keep upgrading it,also I'm running a pistol build and in regards of clothing mods not stacking is weird and random because for me they don't stack,however when I unequip the clothes with the mods and then equip it back unequip again and equip once again it seem to stack that way,I have also the comrades hammer on me and damn this thing takes advantage of all perks including the last bullet in mag because you only gonna use the last bullet in the mag with this monster,I have it equipped but I'm more of a stealth guy,however the hammer explodes the limbs head and almost every body part of their victims also I have kill 4 targets with 1 shot only this thing Is broken monster but I love it that way😁

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  7. 15th day out in there and i feel it has huge potential of being the greatest pc & console ever when you finished the main game (I'm almost sure it will continue in mad max, death stranding combi in the desert and i woulda gues that's why the nomads ending is star. I guess focus main will change even if you ending as Jonny's ending and other endings cause Jonny wants v to live his live make his own choice afterall and then he would try getting you out alt's orld and make things right with panam in the dessert and probably if you choose the arasaka way theycwould need you eventually and you are going to flee out pf night city and will then met the nomads and panam and if you aren't romanced i guess you could try again then and if you go the secret path you will go to a casino but i don't know if you will stay or anything else but i really guess you wil turn back to earth because it's needed for something and you will crash somewhere close tho the nomads and the nomads wil come looking for what fell out of the sky and then you join them and eventually will come there as well the only thing i dont really know is how it's going to continue when you choose for suicide. But i think because some Witcher games where to long followed on base of comments and reviews from public and cd red would decrease the play time of cyberpunk and that time would be like where you have the option to commit suicide so I guess there's you change of not playing any longer.

    And based of way to much interest in the game I used wemod and used it for unlimited double jumps and then you can go high and when you do you'll see pretty nice houses and bars apartments and even a nightclub some even with palm trees 🌴 and I seemed not being able to enter it from the ground so I guess these are for the next story for the "nomads" and so on so its just movie 1 what we finished now and this is amazing seeing a game doing this big hella choice.
    What do you guys think ? Please make research after what i said because I'm sure i did not see all buildings and stuff but its hella game with huuuuge potential so comment whatcyou think about this idea i have if its possible or not etc

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  8. PRO TIP: find the blueprint for the green overture (shop keeper) then continually upgrade it.
    It’s an op handcannon for a stealth build and you only need white and green components to upgrade it.
    One hit kill regardless of rarity.
    Also, shops reset every 24hrs, not 48.

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