Cut And Unused Areas In The Arasaka Tower | Cyberpunk 2077



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woooooooooooh this video is FINALLY done. It’s been years since this should have been uploaded, but better late than never right? Welcome to an out of bounds exploration of Cyberpunk 2077’s most intimidating location, the Arasaka Tower. Join me for a very long, very detailed noclip exploration of this godforsaken location.

Casino mod as mentioned – https://www.nexusmods.com/cyberpunk2077/mods/15132?tab=images

0:00 – Intro
1:13 – Lvl -7 Netrunning
3:19 – Lobby
7:14 – Lvl 33 Counter Intelligence
9:40 – Lower Atrium
11:54 – Jungle (is massive)
14:48 – Upper Atrium
15:30 – Saburo’s Office Variants
24:25 – CEO Level

Join the Kingdom! – https://discord.gg/7sGCerY

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24 thoughts on “Cut And Unused Areas In The Arasaka Tower | Cyberpunk 2077”

  1. you should do a video exploring all the metro stops that are available and unavailable. theres so many that are not used ive been to by just hopping around onto the track and running

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  2. I like fish. Holy hell SirMZK, this is a mini-documentary! I always thought Margaret Thatcher was the Black Beast of Arrrggghhh, but learning that it haunts the bowels of Arasaka Tower makes perfect sense to me.

    I wonder what all was planned here? Perhaps an epilogue where V sells out all of their friends and rents out an Arasaka flat? Maybe there were even plans to have a more fleshed out Corpo Lifepath.

    Those office chairs flanking the jungle area make me think of the conference table for the Devil ending.

    WTF, that lift is from Regina's office in the Yaiba building, that's nuts!

    Love this work!

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  3. damn… bro wasnt lying about not playing this game… some details like the window in the jungle are part of a certain ending, you crash through that window in one of the endings

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  4. I am willing to believe that all these lifts are some weird workarounds to make certain cutscenes or events happen. I don’t believe these are just there for sake of being there

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  5. all we can hope for is the next installment to feature all of the missed opportunities they could have done in this game really hope for more verticality and maybe some flying vehicles n what everyone kinda wants to see is multiplayer

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  6. I feel that weird elevator at about 18:00 that looks nothing like an elevator for Arasaka Tower I feel it may have looked that way as the elevator may have gone up to a kind of observation deck that may be under construction but probably got cut due to the design getting in the way of missions that need the rooftop

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  7. They really needed AI during the the development! If they could have just generally specified some features and had bots fill them in, there could have been an order of magnitude more programmer-developed content, like the impact of gang affiliation or character background on missions, for example. They just need to use AI to finish what they started. We don't need a new cyberpunk setting – although access to the Crystal Palace & Casino areas would be great – but a finished version of the Night City they started.

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