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In this video we go over all of the circulatory system cyberware in Cyberpunk 2077. I show exactly how each works and also point out any that don’t work. Hope you all enjoy this one.
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By the way, feedback circuit is SUPER OP with db-2 satara shotguns – it heals you for 10% per pellet on the shotgun, meaning you heal up to 140% of your health every charged shot if you hit with all pellets – meaning full health every shot.
How to charge shots for tech weapons on ps4?
Yesterday I tried berserk for the first time. And the duration and cooldown where all over the place. And cyber ware mods didn't have any effect.
Thank you for these informative videos, bro. If you're up to it, I'd love to see operating systems some time. I noticed my Berserks seem to have duration and cooldowns that are different from the stated times in the description when unequipped, while the Sandevistan is 100% accurate. Also be interesting to see if the Berserk mod, Beast Mode, works as described and if it stacks.
Regardless, thanks again for getting this information out there.
This happens to me too
I could use at first but later I can't do blood pumping
"Blood pump isn't working"
Er…
I knew that. I just kept it equipped for… safekeeping.
Or something… shut up.
Just a note about the Feedback Circuit, it does work with the Lizzie from my testing but I did have a lot of Engineering perks particularly the one that allows you to hold charge shots. It's completely broken with the Tech Shotgun, the legendary version will heal you for 100% hp because it procs on every single pellet that hits a target. With the epic DB2 Tech shotgun, you can get it's charge time down to 0.5 which means just pressing the trigger pretty much counts as a charged shot. There is a video on YouTube by another content creator demonstrating how it works.
Second Heart would have been really useful after that Heist! >.<
Great series. Thanks a lot.
Wth how come there are so many mods that just dont work or stack lol?? Like seriously even with bugs and glitches there seems to be tons of broken mechanics.
I was wondering how to get the Bloodpump to work. I thought it was me not doing it right. It was the first mods I was saving for to get. Man there's alot of disappointment that is plaguing this game. 😞😖😩
This game is very deep my opinion get good at hacking and the quick hacks I can take a whole gang while just hacking them this games is good but you got to get into it.
Blood pump does work it doesn't work if you have an arms cyberware on, the game thinks you have the missle arm equipped instead and won't do anything. If you don't have arms equipped it works. Wierd bug
just eat a burito if u want health gen
I have that problem too,I have it equipped and it just doesn't heal me at all what a waist..
The only way that I die in this game is from cratering after stepping off a rock less than a foot and into the ground @___@
Tech pistols don't seem to give ENGINEERING xp either I noticed early on in the game. It's some fuckin buuuuulshit. The shotgun should work and the rifles tho :3
My Regeneration perk isnt working anymore too. Ive found on internet that its buged too.
yeah current bug, equiping a cyberarm Borks your blood pump, even if you take off the cyberarms is what alot of players are saying.
so until the next patch dont buy cyberarms or do the taxi quests
Great video was wondering too. Other question, do you plan to maybe test cyberware crafting in the future ?
Just realized I wasn't subbed somehow, despite watching many of your vids. Fixed that 😉
Yeah blood pump only works without any arm implants installed, which is very unfortunate since it fits melee focused builds the best imo.
But Second Heart + Biomonitor + Bio conductor combined with militech berserk, heal on kill, a rare bounce back and all health regen perks makes you basically unkillable anyway. Perfect for in your face shotgun brawler builds 😁
just wanna say I have been watching many of your videos and you do really good work.
You could take a look at the weird mods for legendary arms weapons. Like for missile launcher you can add armor/resistance mods on the second slot while all hands weapons on the third slot accept mods that increase HP, crit chance or crit damage (but unclear if total or only for that weapon).
The fraking blood pump don't work! I knew it!
Anothere piece of garbage i have for half of my run.
Eat a consumable before entering combat. It’ll give you a health regen buff for a few minutes. If you fight in bursts, gunning and finding cover, you should almost always be able to duck out of combat long enough to regen… and can use the inhalers if needed along the way. For me, the cyber ware that’s supposed to heal when your health dips low are too inconsistent. When I hit 15% health, chances are good that the next hit kills me before the cyber ware does its job.
Blood pump, is that the one that only works if you dont have any arm mods? Ie no gorilla arms, mantis blades etc.
Thank u omg I was pulling my fkn hair out like wtf didnt work I wasted $ twice on those luckily the common n rare I assumed that the thing wasnt restoring enough health cuz I was against enemies that had tech weapons n they insta kill me almost in 1 hit but I kept wondering wtf I'm sacrificing nades for the thing that either doesnt give enuf health to be worth a damn or it isnt working st alll n even got thre green 1 and still not working! Smh a lot of things dont seem to work right.
Is blood pump fixed yet? I want to buy it but don't want to waste my money if it's not working yet, I might as well but something else.
The bloodpump needs to replace health boosters not grenades. Other just have 2 health regenerators. Maybe it work like johnny's health during his sequences
1:24 for those who don't know the weapon select wheel gives more detail on which status icons mean what
Also in my playthrough it seems like feedback circuit works with gorilla arms charge attacks too. In theory I guess it would work with the monowire, but I haven't tested with that
Now for 1.2 status