Can You Beat CYBERPUNK 2077 Without Being Detected?



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44 thoughts on “Can You Beat CYBERPUNK 2077 Without Being Detected?”

  1. I… I actually played like this 95% of the time. I usually do that with every game where stealth is a viable option.
    I was a little disappointed that very few missions have differences if you go stealth/pacifist.

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  2. 1:40 Actually, I believe the point of those challenges is to find glitches and exploits to break the game and bypass roadblocks, like forced combat section during stealth run. If you just accept them as forced, instead of trying to find an elaborate sequence break or stopping the video at the moment there is an unskippable section, then that defeats the purpose of "Can You Beat X doing Y" challenge and turns it into a basic "X Y run". So calling your video "Can You Beat Cyberpunk 2077 without being detected?" instead of "Stealth run of Cyberpunk 2077" is misleading.

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  3. I feel like they made the stealth takedowns, then LATER in development nerfed stealth to make them nearly impossible to do since stealth ended up too easy to beat those bosses

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  4. "Tried to make my character look like solid snake"
    That's actually big boss in the video, although you could say that snake would be similar as he's a clone after all

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  5. Honestly feel like this is the canon V. This is how I played my first playthrough. Every single gig. I was a 20 INT, 18 Tech character. I did use hacks like short circuit, etc. but there is a Cyberware mod you can get which makes all your “kills” non lethal so no one ever died during my playthrough. Took about 120 hours. Was worth it the whole way. Felt like Canon V because starting from the outside of Night City with only computer knowledge of what it might be, made searching all the computers and finding secrets about how the cyberpunk world worked feel very realistic. Diving into the underbelly of the city with no knowledge and slowly becoming so informed that only the fixers know you’re responsible for most of what’s going on in the city while you’re in it.

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  6. My first playthrough was similar to this. It was a corpo playthrough. My V was born and bred Corpo. IE, not a killer, just want back into corp and corpo life.

    Difference is I avoided all takedowns I could as well and no neck breaking.

    Went whole game without killing except forced points, but had non lethal build. No cheese 'let somebody else kill' etc.

    But yeah. Not really a stealth play imo. Stealth play? You get through missions without any incapacitations except target.

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  7. Even MGS had forced combat encounters. The prison, the stairs, the pre-REX fight. MGS2 had the tanker corridor and Arsenal fight, and that's not even a comprehensive list. Anybody complaining never played MGS.

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  8. Few things I noticed while trying to stealth through this game as well:

    1 – In Konpeki you indeed aren't forced into combat before the last elevator if you managed to not get detected before
    2 – All cameras turn on when a body is identified, so you need to either make them friendly, destroy them or hide bodies to not get detected, this one is particularly annoying because it makes the demon that turns off all cameras next to useless, especially if you're doing a stealthy netrunner build and leave the bodies where they fell (guess how I found this out)
    3 – There's a different demon that loads an optics reboot when they begin noticing you, I think you get it if you equip legendary optics reboot, but it makes people immediately alerted once you load the demon in, as if they saw a body, so it's – once again – next to useless for stealth, though you can get some use from it
    4 – Legendary Ping lets you distract enemies through walls when equipped so it's extremely useful

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  9. I think the "silent" takedowns exist for bosses because they don't actually have to be silent – there's a perk in the guns skill tree that makes it so that shooting an enemy repeatedly makes them "loose balance" or something like that, supposedly making them takedown-able, but I never actually used that perk so idk if they work on bosses

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  10. My guess is that if you have a netrunning build you can go for the spreading improvements and then I think memory wipe is spreadable, would clear aggro from all the guys in the smasher fight. I'd say its allowed for that specific encounter only pretty much but still, worth noting if anyone else considers the run.

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  11. i know you were trying to imitate solid snake with the stealth aspect… but he does infact have a silenced pistol thats useful for emergencies or quietly dispatching targets that might be out of reach.

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  12. Very fun video! I was waiting to see if you'd do a stealth run and I wasn't disappointed. The Boss ai definitely seemed to freakout every time you went stealth but I'm glad they had the unique takedowns in the game.

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