I MAXED OUT GRAPHICS in the Cyberpunk 2077 2.0 Update



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In this Cyberpunk 2077: Phantom Liberty gameplay video we kick off with maxing out the graphic settings before launching the game, running the benchmark to check how the fps at ultra settings looks like, create the character, and depart for our first mission in this upcoming Cyberpunk playthrough series that will carry you along the Phantom Liberty main story quest.

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Edited by: Gorthax – https://twitter.com/gorthax

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35 thoughts on “I MAXED OUT GRAPHICS in the Cyberpunk 2077 2.0 Update”

  1. The benchmark looked really good, the game itself not so much.
    And the screen tearing was real.
    That plus the meh linear story and the fact that Night City still feels more like a present day place than a real cyberpunk place = still think the game sucks.

    Reply
  2. this game has way too much dialogue, i played for 2 hours and i think i only actually played the game for 10minutes during those 2 hours. it was just a bunch of dialogue and cut scenes.

    Reply
  3. I'm still only 3 minutes in, but once you toggle on Path Tracing, you have go back up to the top and enable Ray Reconstruction, that's the fancy new Nvidia ray tracing tech. It's nice.

    Reply
  4. for anyone wanting to know what the best possible settings are if you have a very good pc just max all settings, turn on frame gen, turn off dlss, turn on dlaa and set it to 1.0 then turn off motion blur. dont forget to set your gamma and correct resolution

    Reply
  5. Dude, you are running 1440p with DLSS set on quality. That's 1080p rendering, of course you gonna have 100 fps on 4090. Do the same thing with native 4K without DLSS and you will see crazy difference

    Reply

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