*4K CYBERPUNK 2077: ULTRA REAL PATH TRACING 60FPS – DLSS 3.7/FSR3



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cyberpunk 2077 – 2024 version (2.12).
API DX12.
AMD FSR3 FG on.
Nvidia Upscale DLSS 3.7 on.
Nvidia REFLEX on.

*NO LUT, NO RESHADE.. ALL DEFAULT BY THE GAME*

0:00 MINUTE TO 14:45 MINUTE = DLSS 3.7 + FSR3 FRAME GEN ON.

15:46 MINUTE TO THE END = DLSS 3.7 PURE + FSR3 FRAME GEN OFF

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NOTE #1: FRAME GEN BY AMD TEAM.
NOTE #2: UPSCALE BY NVIDIA TEAM.

(THIS FRAME GEN IS A MOD BY NEXUS MOD COMMUNITY.. OFFICIAL FSR3 FOR CYBERPUNK 2077 COMING SOON.. PROBABLY FSR 3.1 UPDATE).

(DLSS 3.7 OFFICIAL DLL BY NVIDIA GITHUB OR TECH POWER UP.. BY DEFAULT CYBERPUNK 2.12 USE VERSION DLSS 3.5 V4).

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TRINITY 3070TI 2060MHZ/11004MHZ GDDR6X- R5 1600AF 6/12 4.2GHZ – 32GB DDR4 3200MHZ CL16 (51.2GB/S) – NVME GEN 3 2500MB/S.

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2880x1620P ULTRA PATH TRACING 60FPS/AMD FS3 FRAME GEN ON + NVIDIA DLSS 3.7.

VS..

2880x1620P ULTRA PATH TRACING 35FPS DLSS 3.7 FRAME GEN OFF.

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NVIDIA APP RECORDER IN 1080P = 30% GPU USAGE + 1GB VRAM USAGE.

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SYSTEM MICROSOFT WINDOWS 11 INSIDER BETA (LAST BUILD).

XBOX 360 JASPER WIRELESS ORIGINAL JOYSTICK (2010).

GPU DRIVER = 551.86.

RENDER 4K = VEGAS PRO.
..

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