[4K] Cyberpunk 2077 Path Tracing Overdrive close to real life graphics – ultra modded 100+ mods



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[4K] Cyberpunk 2077 Path Tracing Overdrive close to real life graphics – ultra modded 100+ mods
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►download the raytracing reshade preset:
https://www.patreon.com/DigitalDreams
►and now cheaper on Kofi (no additional fee’s)
https://ko-fi.com/digitaldreamsyt

modlist on nexus:
https://www.nexusmods.com/cyberpunk2077/mods/12?tab=files
+ https://www.nexusmods.com/cyberpunk2077/mods/8076
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►Buy games on GOG.com and support me with this affiliate link:
https://www.gog.com/partner/DigitalDreams
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►music:
https://www.youtube.com/watch?v=2pRFkCi8FCs&t=424s
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PC specs :

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►CPU: Ryzen 9 7950xx https://amzn.to/3CPeAUM
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39 thoughts on “[4K] Cyberpunk 2077 Path Tracing Overdrive close to real life graphics – ultra modded 100+ mods”

  1. This video looks far better than any of the officially released Path Tracing demos by other Youtubers, including the Digital Foundry one. You've absolutely mastered the settings and mods to make this game look the best.

    Reply
  2. Does anyone else wish the game had a more Blade Runner ish style and vibe? It's not that gloomy most of the time and doesn't really feel that Sci-Fi with the choice of music and art. It's often so flashy and colorful to a degree that bothers me or at least makes me wish it was different, especially during daytime. Don't get me wrong, it's the closest we got to a Blade Runner game and I really enjoy it, but there's still a lot to be desired for me personally.

    Reply
  3. Damn bro this is way better then other videos at showing the path tracing other videos I put on high quality and still looks blurry grainy washed-out this one actually looks like I'm play it on my monitor great job show some more next song request can you please use retinal scam it's part of the ost for cyberpunk ^-^

    Reply
  4. Your work on the vehicle reflections is phenomenal; from the way it stands out from the rest of the scene to how it follows the curvature of the cars, at times, the image looks like a heavy metal poster.

    The only minor criticism I'd have is that the lighting is a little flat and lacks the high contrast colors you'd see in a Bladerunner scene. That said, this is only a minor thing, and with a little tweaking, this could easily be movie quality.

    Glad to see you're breaking out of just enhancing the Cyberpunk 2077 aesthetic and making this your own thing.

    Reply
  5. i thank god or/and the universe for being one of the lucky few to have a pc that can actually run exactly like this . but … but , i still gotta thank you for making this video because you're just gonna save me the hassle of installing cyberpunk again and all the mods and having everything the way i like it and comfortable etc so these videos are always a good time , thanks homie

    also.. 2:32 .. holy … cyberpunk future is sure exciting , i hope (copium) that they start to add content now with all the graphics assumingly done

    Reply
  6. This game is so awesome, I really hope they can implement Global Illumination on console version and improve water reflections, and shadow to every objects. This game deserve it

    Reply
  7. I know Nvidia gets a lot of flak for their pricing/performance per frame since the 20-series, but if they didn't push tech like Ray Tracing, we wouldn't be where we are today. AMD will always (to me) be playing catch up but that's not a bad thing = think of AMD as the "better" solution if you can wait it out a bit more. If you want the latest and greatest NOW, then Nvidia is the way to go but you will be paying a price for it. I have a 3080 Ti and have no plans to get a 40-series GPU, but if more and more games are going to officially support Path Tracing, then I might seriously think of upgrading. Path Tracing to me is only applicable if DLSS3 is supported (just like how Ray Tracing is viable if DLSS is supported). AMD needs to come up with something similar to DLSS3 soon. Just hang in there if you're planning for an upgrade.

    Reply

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