21 "Breathtaking" Cyberpunk 2077 Details You TOTALLY Chose To Ignore



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Depite the several issues plaguing it, Cyberpunk 2077 is packed full of details that you likely missed.

source

46 thoughts on “21 "Breathtaking" Cyberpunk 2077 Details You TOTALLY Chose To Ignore”

  1. What I’m amazed is the phone and how it’s actually used I didn’t know until my friend told yo check your messages and it had hella messages I didn’t answer I always wondered why people sounded so pissed when I answered there called and the saddest thing of all is I didn’t even answer Jackie’s text that was after he died

    Reply
  2. you guys need to move on from Cyberpunk your channel has had the most two-faced take on them than anyone i’ve seen… literally rode their coat tails pre release (check the thumbnails) and now every other vid is hating on the game or bending over for it… journalistic integrity much?

    Reply
  3. Character characterization, a rollercoaster, AND destructible objects. WOW. Each gun reloads differently? No shit a pistol reloads differently than a shotgun. Who the fuck wrote this?

    Reply
  4. Most of these sound like morsels of individual things that they focused on to get "cool attention to detail" points. The guitar thing is cool but easily forgettable after a while. Roller coaster ride just sounds like an intern project that loses novelty immediately after the first time. Bike gear changes and really any details to do with bikes are just so obviously done to please Keanu Reeves. Life paths dialogues are completely skin-deep. I would trade over half of these details for better overall NPC AI schedules and interactions, and actual eating/drinking animations.

    Reply
  5. "unique reload animations"
    Wow who woulda thought that a revolver would have a different reload animation compared to a fucking shotgun. Shocker. This has been in games since the 90's, gamingbolt. Stop milking for content

    Reply
  6. I fail to understand how we CHOSE to ignore some of these options. Different car interiors, different reload animations, gang fights happening randomly, aren't these things to be expected from a game like this. Also GTA did most of these things first, and better.

    Reply
  7. So beisdes confirming that enemies tripping on eachother was a feature not a bug and showing off the dude fighting with his arm gone this video was barrel scraped trash made by a child. Wtf lol also the PC they are running on has to be garbage because my ps4 slim runs it better…."different cars have unique interiors and lighting!" 😱 Naaaaaaawwwwww really? Wow I've never seen that before in anything ever not even real life

    Reply
  8. Let’s see I did a guns blazing solo for my first play through. Time to do a Japanese shinobi netrunner! Despite the glitches and bugs I enjoyed the game. Is it the best? No not at all, but is it still fun and enjoyable to an extent? Yeah it really is. I will say this game gave me more motivation to try beating the Witcher 3 XD I bought the complete edition yet have yet to go to Novigrad XD I’m lazy asf

    Reply
  9. That is indeed accurate because I did chose to avoid playing shitty games 20 years ago
    so I did ignored those 21 insert 5 minute long loading screen for quotation mark symbol render breathtaking insert 5 minute long loading screen for quotation mark symbol render moments.

    Reply
  10. #11 Now I’m starting to understand why this game suffers in older console and PC has a hard time catching up despite using latest graphics card. Even GTA 5 didn’t have this amount of detail.

    Reply
  11. I played for 1 hour and then deleted it from my PS5! We were promised an Open world RPG and got a linear/handheld game complete with ridiculous HUD and hardly any options to turn it off. The quest way point is annoying as hell, the loot symbols are pathetic too. We don't need our hands held!!! How can you explore a game when everything is highlighted!!!!!

    Reply

Leave a Comment