Why Starfield Wont Have The Redemption Arc Of Cyberpunk 2077



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10 thoughts on “Why Starfield Wont Have The Redemption Arc Of Cyberpunk 2077”

  1. I agree. I didn't get far enough to experience the ship and base building because the required fast travel is so terrible. Fast travel in Skyrim is optional and not cumbersome if you choose to use it.

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  2. It wont happen Cyberpunk lore and story vibe was always S tier and rivaling R* it was just the gameplay which was terrible.

    Cyberpunk now however is better than any Bethesda game yes even Skyrim and New Vegas imo. They literally made Bethesda not needed anymore because Cyberpunk literally plays like a Bethesda game with a city that feels like GTA, its just better.

    Reply
  3. I've said before and I'll say it again; the only way to fix Starfield is to completely redo it from the ground up. Actually make game design documents, sunset (retire) their in-house game engine, Creation Engine, and get a modern game engine, make significant changes at the Executive, Management, QA, and Customer Service levels. Once those are done, then they can look at porting, modernizing and fixing all of the issues with the game. These changes are not something that the studio will do, but maybe, just maybe, the shareholders will force the Microsoft board to do it as to not waste any more of our corporate financials, especially with new and upcoming releases.

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  4. Cyberpunk has become one of my favorite games of all time ever since the 1.5 patch. But the comparison isn’t getting the core issue. Fallout 3, and 4 are more fun to replay than it is to play Star field for the first time. And NV and Outer worlds are examples of better games all around with the same feel and format. I’m hopping the blunder makes Microsoft twist Bethesdas arm into letting obsidian make the fallout New Orleans game the devs talked about wanting to make.

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