Using CYBERPUNK 2077 to explain Identity Over Time



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In the world of Cyberpunk 2077, you can substitute parts of your body for mechanical counterparts. You can have mechanical eyes that enhance your vision. You can have stronger mechanical legs. You can even have a mechanical hand with blades attached to it.

Imagine you substitute every single part of your body for mechanical parts. Would you still be you? This is the problem of identity over time. In this video, I explain the theory of Four Dimentionalism applied to objects and to personal identity. According to some philosophers, what unifies you into a single person is your memory. The problem is that, with technology, we might be able to upload our memories into many different robots at the same time, co-existing. Which robot will be the real you? Also, you could upload your memories not into a machine, but into another human! Would you and the other person become the same?

Bibliography:
– Stanford Encyclopedia of Philosophy. Entry: Identity Over Time. https://plato.stanford.edu/entries/identity-time/

– Locke, John. An Essay Concerning Human Understanding, Peter H. Nidditch (ed.), 1975.
– Lewis, D., 1976, “Survival and Identity,” in Amelie Oksenberg Rorty (ed.), The Identities of Persons, Berkeley: University of Calfornia Press.
– Nozick, R., 1981, Philosophical Explanations, Cambridge MA, Belknap Press.
– Olsen, E. 1997, The Human Animal: Personal Identity Without Psychology, Oxford: Oxford University Press.

Game:
– Cyberpunk 2077 (2020). [game]. CD Projekt Red. Poland.

Movies:
– Blade Runner. 1982. [Film]. Ridley Scott. dir. USA: The Ladd Company, Shaw Brothers, Blade Runner Partnership; Warner Bros.
– Blade Runner 2047. 2017. [Film]. Denis Villeneuve. dir. USA: Alcon Entertainment, Columbia Pictures, Bud Yorkin Productions, Torridon Films, 16:14 Entertainment, Thunderbird Entertainment, Scott Free Productions; Warner Bros. Pictures (North America), Sony Pictures Releasing (International)
– I, Robot. 2004. [Film]. Alex Proyas. Dir. USA: Davis Entertainment, Laurence Mark Productions, Overbrook Films, Mediastream IV; 20th Century Fox
– Waltz With Bashir. 2008. [Film]. Ari Folma. Dir. Israel, Germany & France: Bridgit Folman Film Gang, Les Films d’Ici, Razor Film Produktion; Sony Pictures Classic

Music:
City Life by Artificial.Music https://soundcloud.com/artificial-music
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Music promoted by Audio Library https://youtu.be/caT3jZ0q6Z0

– Cyberpunk OST team: Marcin Przybyłowicz, P.T. Adamczyk, and Paul Leonard-Morgan.

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12 thoughts on “Using CYBERPUNK 2077 to explain Identity Over Time”

  1. Great Video!
    Thanks

    The question about identity is directly related to the question of essence. To have a unique identity over time (despite changes to our physical body or memories) is possible if we accept there is an essence to a person. Essence is something that remains unchanged over time. However, if we reject the idea of Essence, I am not sure how we attribute identity to a person over time.
    Perhaps we could say we have different identities at different times which actually means we are not the same person that we were young?

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  2. this was really interesting, personally when it comes to objects id say the best argument is that it becomes a different thing when its about 70-80% changed/modified, but that a human being that is changed is still the same person no matter what, because of the human consciousness

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  3. But body persistence cannot be right because of physics. Over the span of a fear years pretty much every single atom in our body will have been replaced, purely because of how our body works. Still Atoms are 100% identical there is nothing that differennciates one hydrogen atom of the same isotope from another, they are the same.
    Body persistency cannot be the answer otherwise none of us are ourselves anymore.

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