The INSANE Blades Build You Need In Cyberpunk 2077 2.0! – Best Sandevistan Build



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Here’s an updated Blades Build Guide for Cyberpunk 2077 Update 2.0 and Phantom Liberty! Pairing the Axolotl with Knives, Katanas and Axes allows for Fast Cyberware Cooldowns, Great Health Regen, plus High Crit Chance and Damage! #cyberpunk2077 #cyberpunk2077phantomliberty #cyberpunkedgerunners

0:00 – Intro / Overview
0:43 – Weapons to Use
6:13 – Attributes and Perks
14:15 – Cyberware Options
22:49 – Stats to Max
23:11 – Final Thoughts
23:40 – Outro / Live Streams and Support

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25 thoughts on “The INSANE Blades Build You Need In Cyberpunk 2077 2.0! – Best Sandevistan Build”

  1. Now that Short Circuit damage on crit is gone, melee seems to be the new strongest and popular playstyle in 2.0. Excluding netrunning of course. The Apogee Sandevistan and Axolotl combination just provides so much survivability. The fact that the Sandevistan can be activated and deactivated makes it very flexible and ensures to always have slow-time when needed.

    I do suggest some changes to the cyberware to make this build even stronger in combat. I hope you don’t mind it if I explain them here.

    Firstly you can save cyber capacity by using the basic eyes instead of the Oracle. The Oracle is mostly good for stealth builds, but even then it is over costed. There are better ways to spend cyber capacity in my opinion.

    Note that if you want to completely min-max and cyber capacity is not an issue the Deep-Field Visual Interface is still best in slot even for melee builds. The reason is that the 20% crit damage is already strong. With the Scalpel you can easily get 100% crit chance most of the time. It is arguably the best weapon in the game to kill enemies with large health pools, like MaxTac and cyberpsycho’s.

    I do not recommend using the Proxishield/Peripheral Inverse. Enemies are almost no threat when being up close, because you will be killing them in slow time then. The biggest weakness of melee builds are long ranged attacks, especially hard hitting sniper shots. You probably want to save Sandi cooldown when enemies are further away, but you are most vulnerable to being one-shotted. I recommend using cyberware which provide more armor to combat this weakness.

    I also do not recommend the Adrenaline Booster, because it seems unnecessary. Against low health targets you have plenty of stamina regeneration with Slaughterhouse and Sandi active when killing enemies. The Isometric Stabilizer is much more expensive, but is worth it in an optimal build. Against enemies with large health pools it is harder to gain stamina back. The passive stamina reduction will result in a dps increase against these tougher enemies.

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  2. Great video. I am the same blade builder for this game. I wish the game had more unique knives with interesting abilities. It could be an electric knife with 1 Demon script u choose. It would be awesome for Sandy players to have the available script. Just for a fun variation of combat tactics with a bosses. This game has soooo much more potential in immersive mechanics its crazy.

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  3. I just started a blades build. I want to test a regular katana with the new iconic mod from the chimera core that adds the ability severence. Or it may just be good to add to the cutomatic. Also personally I like the blue fang knife for the stun but honestly it doesn't matter much against regular enemies since most die to one headshot.

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