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The final part of The Heist completed with no detection and no takedowns other than one mandatory takedown at 4:11. No quickhacks were used, which has complicated things a bit, especially at 1:55 and 5:13.
Rules:
– No quickhacks
– Non-lethal takedowns only
– All attributes left at 3 (minimum)
– No perks
– No extra cyberware in any slots besides the ones I have installed by Viktor: eye, hand, OS
– Very Hard difficulty
source
I played the whole game as stealthy as possible, but you a different level man!
1:55 tho
Boss, let us hear those magic words!
How the fuck they don't react to Jackie, lmao haha.
aaaah all cleaned up
Impressive, bro !
If you stealthed, when does Jackie get clipped?
Absolutely ridiculous that even if nothing happens, Jackie is still injured
fuck all the glitches and cut content, this game is still cool as fuck
So really how Jackie died was due to hyperventilating
Boring
2:28 bruh
This game is so scuffed.
I hate that no matter how stealthy you are it doesn't matter when you get to the Garage
yeah you're good but Jackie is fucking pro!
I want to take this guy on casino heist, cause his work will be clean.
Damn.
Did this too on my first play hoping Jackie would live. The game tries really hard to make you think like stealthing here is worth it. It is not. I love the game but this is utter bullshit. Dexter actually says "no bodies" so that's a big hint that stealth is worth it.
Jackie is kinda anti-climatic lol.
At the end you were cool to rush into the dela car, expected Jackie will push you to other seat … no he goes around as if its normal. That's explain, why he can't survive anymore.
they outplayed the game
a fun thing for me to do is using my silenced pistol (not a revolver so difficult to one-hit kill) to shoot at spots on the wall/floor to draw the enemies to investigate
that way I could get around not having quickhacks to use
Stealth that would make Sam Fisher and Solid Snake buy you drinks at the bar.
I really like that this mission was perfectly designed for stealth. Like, the environmental factors… Listen to the dialogue of the soldiers and guards. Basically you're just waiting for the right opportunity to make your move. And the guards don't just randomly go away. They go away at certain specific times because they are actually meant to. This is the same for so many other missions, which are designed for stealth. Except slashing enemies for 1m crit damage with the satori katana under sandevistan, synaptic accelerator and kereznikov, acting like DIO look a lot cooler.
Really impressed about Jackie, bleeding to death, no quick hacks, no stealth skills, but somehow keeps up with u, just amazing…
impressive. you thought that well.
It took me two hours to get out of konpeki plaza. I was quick saving and reloading to avoid open combat because I thought if I made it all the way through Jackie would survive.
legendary gameplay
holy shit you're back