Taking on the New Smasher on the Hardest Difficulty! | CYBERPUNK 2077 2.1



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

The live stream!
https://youtube.com/live/P3z7hbBDip8?feature=share

The 3 Builds I Used!

Tech Shotgun – https://youtu.be/xzbb4s7LDWw
Netrunner – https://youtu.be/FZ1BAJDsmgo
Gunsliger – https://youtu.be/YVtVTc_j_9w

INTRO (0:00)
Tech Shotgun (1:07)
Netrunner (8:44)
Gunslinger (13:22)

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35 thoughts on “Taking on the New Smasher on the Hardest Difficulty! | CYBERPUNK 2077 2.1”

  1. This might be a dumb question but ive never done the secret ending of the game and i was trying to do it yesterday after the new patch came out. I have basically 100% my playthrough, have 85% friendship with johnny, completed all his side quests, collected all his items and tried sitting at the end for over 20 min with him never giving me the option for dont fear the reaper. I know it works because i was watching you yesterday when you did it so im really lost as to why it wont trigger for me. Also i dont think i picked all the right dialogue options when sitting at johnny’s grave, but my understanding is that is only necessary if you have less than 70% friendship. Is my game bugged or did i mess something up to not trigger it? I’ve done every other ending on this same playthrough including phantom liberty so idk if that messes with it.

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  2. I like that he's complaining that things aren't busted overpowered anymore, which is how they should be. I think the counterhack for netrunners should do more than just blind, add cripple movement maybe or make it a random chance of either? Cos as he said, you can just run in a circle and hack him. Still looks so much better though.

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  3. Appreciate the last stealth build idea. Just tried this fight on my 4 Body Netrunner build and he one shotted me 9 times in a row (no second heart). I'll have to try stealth next time. lol. My usual method of running and screaming doesn't work so great anymore.

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  4. I wish they would just keep working on smaller content updates like "Car Pack DLC" or "Gun Pack DLC" that are just some relatively cheap DLC that you can buy to unlock different guns. Or anything really to just give us more content over time. Doesn't have to be big at all! Only reason I'm saying DLC is because i think it would incentivize CDPR to put resources into the game until Cyberpunk 2 is ready to launch!

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  5. I think Gunslinger has a problem. Forcing into combat is fine as a tool to make enemies more aggressive, but it should still grant stealth bonuses. Only way you shouldn't be getting stealth is if any of the enemies knows exactly where you are. Gunslinger is my favorite build by far, and it's sad how poorly it can perform under some circumstances. There's not enough mods or choices to compensate like "Stealth Damage timer" would've been an amazing mod type, and it would be a massive trade-off since you wouldn't be able to put a Crit-mod in it's place. Hopefully we're gonna get some more updates that gives us more diversity in builds and some interesting mod-choices that aren't just "Deal more damage".

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  6. I like that with each new update, my play style changed. When the game first launched, I used pistols and rifles, then I became a netrunner, and then on 2.0, I started using swords and sandevistan. And now I'm basically a stealth archer.

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  7. Pistols and assault rifles were nerfed pretty severely, which now that you cant stack cold blood crit or use the legendary short circuit damage on crit anymore, seems grossly unnecessary.

    That said, using Jackie's pistols can stack the crit damage up very quickly with a sandi, and swapping between them keeps a good amount of damage dealing up-time. I wanted a straight up gunslinger build to work on new Smasher and Jackie's pistol and Qausar are the way to go from my testing. I am thinking of testing Dying Night next because you are going to constantly moving anyways and the shock damage should come in handy.

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  8. you should try monowire cyberware malfuction stack since its cost no ram for monowire and can stack 8 times and play with iconic short circuit +25% damage or sypnosis burnout as you did there was special build in 200 000 damage video there system col + cyberware malfuction also doubles the damage if you haven't seen it

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  9. Honestly my favorite deadeye cool build uses NDI Osprey and Hypercritical and I had no problem dealing damage in this mission, just took it for a spin.
    But I did build her heavily for survivability and I use a cyberdeck (with mediocre Int) just for iconic memory wipe and Blackwall gateway.
    Maximum mitigation chance and maximum mitigation percent do make it a lot easier to stay alive.

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  10. I beat up the game in 2.0 max difficulty right before the patch dropped and besides the new animations I don't really see much of a difference, Smasher was kind of a nice challenge.

    I'm running Sandy + mantis blade build though and most of the damage I did was with mantis blades with time slowed down focusing on the weakspots, otherwise I was getting bullied by him

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  11. When you tried the stealth takedown, I was really hoping it didn’t work, because Adam is such a beast- and, if screamed loud as possible when he used his sandy to maneuver away from it.. my God he’s badass now, I can’t wait till I face him with my Netrunner build.. I’m building it up from the ground, hoping to make it so OP, that it breaks the game; if possible.

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