Punk Nights And Street Fights | Cyberpunk 2077 Part 18 – Foreman Plays Stuff



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Which is scarier? Performing on stage for the first time with no musical talent, or fighting a cybernetically enchanced, human equivalent of a battle tank?

Neither, it’s talking to the no-face woman who tells you when the fight starts.

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Cyberpunk 2077 is an action role-playing video game developed and published by CD Projekt. The story takes place in Night City, an open world set in the Cyberpunk universe. Players assume the first-person perspective of a customisable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat.

The game was developed using the REDengine 4 by a team of around 500 people, exceeding the number that worked on the studio’s previous game The Witcher 3: Wild Hunt (2015). CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to aid the production. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves has a starring role. The original score was led by Marcin Przybyłowicz, featuring the contributions of several licensed artists.

After several years of heavy anticipation, CD Projekt released Cyberpunk 2077 for PlayStation 4, Stadia, Windows, and Xbox One on 10 December 2020, with PlayStation 5 and Xbox Series X/S versions planned to follow in 2021. It received praise for its narrative, setting, and graphics, although some gameplay elements received a mixed response. Cyberpunk 2077 was also widely criticized for bugs, particularly in the console versions which suffered from performance issues; Sony removed it from the PlayStation Store for a six-month period from December 2020 to June 2021 while CD Projekt rectified the problems with the game. CD Projekt became subject to investigations and class-action lawsuits for their perceived attempts in downplaying the severity of the game’s technical issues before release.

Cyberpunk 2077 is played in a first-person perspective as V,[4] a mercenary whose voice,[5] face, hairstyles, body type and modifications, background, and clothing are customisable. Stat categories—Body, Intelligence, Reflexes, Technical, and Cool—are influenced by the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). V must consult a “ripperdoc” to upgrade and purchase cyberware implants; black markets offer military-grade abilities.[6] The rarity of any given equipment is shown by a coloured tier system.[7] V can take cover, aim, run, jump, double jump, and slide.[8][9] Melee strikes can be dealt with close-combat weapons.[10][11] There are three types of ranged weapons, all of which can be customised and modified—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets).[12][13] Ranged weapons are equipped to ricochet bullets in a target’s direction and slow them down in bullet time. Four types of damage can be inflicted and resisted—Physical, Thermal, EMP, and Chemical.[14][15][16] Weapon use increases accuracy and reloading speed, which are manifested in character animations.[17] Gunsmiths repair and upgrade weapons.[10] The game can be completed without killing anyone,[18] with non-lethal options for weapons and cyberware.[19]

The open world metropolis Night City, California, consists of six regions—the corporate City Centre, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Its surrounding area, the Badlands, can also be explored. V navigates these locations on foot and in vehicles, which are subject to either a third- or first-person view.[6] Pedestrians are vulnerable to vehicular collisions.[13] Depending on the location, law enforcement may be alerted if V commits a crime.[20][21] Radio stations are available to listen to.[22] The full day-night cycle and dynamic weather affect the way non-player characters (NPCs) behave.[12][23] V owns an apartment and a garage.[10][24] Night City features non-English-speaking characters, whose languages can be translated with special implants.

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2 thoughts on “Punk Nights And Street Fights | Cyberpunk 2077 Part 18 – Foreman Plays Stuff”

  1. "Gotta talk to Hanako fast" Many a Role Player hate that line, and i kinda do too. Like game i get you want me to talk to Hanako and wrap shit up, but i got more important side character related stuff to do first.

    "LADIES AND GENTLEMEN OF NIGHT CITY! In this corner we have Razor Hughes aka "THE TANK" and in this corner we have V the Nomad, FIGHT!" DING DING DING (several rounds later) DING DING DING! "WE HAVE A WINNER!" Yeah the hitboxes are Cleary busted, and what's even more annoying with most of these street fights from what iv seen besides the "twins", Counters (cus you still take damage) and Blocking (cus you also still take damage) are just pointless due to how much damage they do, you tactic of dodging with POWER blows is probably the best way to do it.

    It definitely helps to have "damage over time" knuckles (the mod slot for your fists changes the damage it does) like Poison, the legendary ones for internal bleeding, ectera. Otherwise, just stay away from him, Matador him and just punch him in the back/ass till he goes down. That DODGE slow mo is so OP in this fight due to how little room you have (if you got it, its suppose to activate every time you dodge, might have a cooldown or something). Syviston im not sure but it is cool to slow down time.

    "Isn't Judy into ladies" Yup she is indeed a Lesbian, so female V romance only. That said, it would make for a very good quest right before you go see Hanako now that i think about it. You'll see/hear why if you go see her.

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