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Cyberpunk hasn't been patched to support the Pro at all, it's not using PSSR. What you're seeing is the dynamic resolution being higher. It's still just FSR2.
Thank you Maurice 🎉
Will you purchase the nintendo switch 2 when it's released?
Maurice does not understatement that games has to be patched for the ps5 pro before there is a difference😂😂
I subscribed! Could you please do Forspoken next on PS5 Pro? As it has performance issues during the release of the game
Do you really really think they will improve 80% of the games 🤣 Just imagine you buy a ps5 pro for $700 to play games at 30fps The biggest robbery in history
I played the game in 30fps RT mode as I weirdly preferred it. It’s top on my list for PRO patch want.
60 fps no Ray tracing?
Can you do a video about PS5 Pro vs PS 5, whether it's worth to upgrade or not?
Just tried it on Ps5 Pro as well and performance mode looks weird. I dare to say it looks worse than on fat. It's kinda grainy and it feels bad to also look around. Hope CDP will patch it at some point.
Where is all the info? Fps, resolution?
if the game cant hit constant 60fps no patch will fix that
Doubt CD project will do anything for the pro. From what i know the studio is now fully focused on the next witcher game in Unreal 5 and have never been big console game developers to begin with. Id love to be wrong though
same level as gta? ho nooo
75 FOV what a joke unplayable.
Any word on CDPR releasing PRO patch for Cyberpunk?
Can you test space marine 2 and ff16 to see if it runs at 60fps?
And I play cyberpunk on pc with 90 fps and have great graphics. I feel ungrateful for thinking my pc was trash but its actually really good
Punk not patched for the pro tho. It’s just running normal.
Will you show path-tracing?
its not pssr but the dynamic resolution hitting MUCH higher, it could be maxing out the 4k output thats why you can still see drops
Niggas broke lol
As many others have said, at best this is just getting a GPU/CPU boost, but isn't patched with latest SDK and therefore isn't taking any substantial use of the hardwareb or features to increase performance.
The variable resolution could increase its higher limits though and as a result, frame rates could suffer in places
Games that use fsr on base ps5 don't get a massive boost in performance when using pssr on ps5 pro. So the pro won't do rt at 60fps unless the internal res is much lower and then it will probably look worse than base ps5 .
People beg for Sony to patch games for they're 700$ purchase..not even including disk drive.
While on pc when you upgrade you get instant performance graphics gains…
Cyberpunk ist upscaled with FSR on PS5 and PS5 Pro . Not with PSSR on the Pro . Still FSR . Maybe in a Pro Patch in the Future
It's really sad seeing Cyberpunk like this. But then, even Pro still costs half of the decent PC.
This console is like 10 fps faster that basic PS5 so what you expecting unlock fps on RT mode to get extra 30 fps ? 😂