Playing For Time | Cyberpunk 2077 – Blind Playthrough [Part 8]



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26 thoughts on “Playing For Time | Cyberpunk 2077 – Blind Playthrough [Part 8]”

  1. Nice work beating the twins. Those fights can go either way and are always a nail-biter, for me anyway. You can find a shard that describes the Corporate Wars opera. It's almost as funny as the No Life 3 story. Talking to Barry at this point will not turn out well…there are some important things you don't know yet. The prevalence of garbage in the game is one of the most depressing aspects of 2077. At least Barry's bathroom isn't horribly disgusting. Wow…somehow in a dozen games I never seem to have gotten [or noticed] the direction to find Andrew's niche. You completed the quest successfully and now I am filled with disappointment and self-doubt. I never read his computer messages either. Good work! If you are going to be a netrunner, you will eventually want to invest in those higher-level crafting patterns for quickhack components. Another tricky financial situation to negotiate. PHEW…at last you talk to Takemura. Yes, the way messages and things pile on simultaneously is a flaw in the game.

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  2. Never explained outright, but remember when Takemura reported back that you were (unexpectedly) alive and he was bringing you back for questioning?

    No doubt Yorinobu responded by sending a kill squad and disabling his cyberware with some silly cover story about him being involved in the assassination.

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  3. Oh mapo dude, great idea on the data reading while traversing the city! This is great cause even tho I'm very interested in the lore I never read shards, full time job means I don't get that much time to play so I make the most of every session. Loving the playthrough

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  4. A little FYI in the U.S. we for some reason write our dates in Month, Day, Year format so when around @45:20 you thought they mixed up the format, it was actually that on all the dates. So 02/21/2077 means February 21, 2077 and the 12/03/2076 is December 03, 2076. /shrug

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  5. You will have to respec your build when you decide what your build to be, but you can only do it once. Your attributes are all over the place and you can’t max them out. Max is LVL 20 and only 3 skills can get to lvl 20. If you want to run with the blades and throwing knife I’d recommend 20 Reflexes, Technical Ability, cool, and the rest in body. It’s a great build, but if you’re more into hacking max out intelligence and body.

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  6. Love the voiceover concept for travel, it's great to get the immersion from driving and walking around too :> The bike's a bit too forgiving nowadays though, used to chuck you off most of the times you just end up wallriding now!

    And try it again with RT on, it really helps with the character lighting a lot of the time. (There's a mod, Adaptive Graphics Quality, to handle it automatically, but I assume you want to keep it unmodded for streaming.)

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  7. I have multiple playthroughs of this game & I never just ignored Takemura for that long.

    I didn't realize how game breaking it is to see Johnny in scenes without first having the conversation with him at the diner.

    It was so odd seeing Johnny just pop up at the cemetery with no context. Mapo had that wtf look on his face lol

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  8. 17:30 The Shion IS a piece of crap. It's a car with a death wish. On a good day a Shion can maybe handle half of its available horsepower and heaven help you if you ever go full throttle, because this is a vehicle that longs for the sweet embrace of oblivion and will leap off the road to get there.

    The nomad-modified versions are good cars but the base shion and especially the tyger-customized ones are a nightmare to drive.

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  9. To be fair, it is hard to "put down your phone" when its glued to your retina.

    It might be time to do some NCPD missions, you need to be updating your cyberware and fill your slots or you'll be kinda overwhelmed if you keep going with what you have. It was a pretty nice way you dealt with the cyberpsycho, as I think you'd have a rough time if you tried it in a straight fight.

    There is a special award if you do not kill any of them and it can be difficult to do sometimes, but the game often saves just before they die, so if you accidentally kill anyone because of DOT (damage over time) or because of a burst-fire weapon, the last auto-save can really save your ass.

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  10. That the one Delamain cab you had to follow through warehouses should have lead you past one of best cars in the game in one of the warehouse and Johnny comments on it triggering a tiny quest to acquire the car. So what happened? I noticed you didn’t get it 😭

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