NEW Gameplay Features! | Cyberpunk 2077 Update 2.1 Red Stream Reaction



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On December 5th, the same day Cyberpunk 2077: Ultimate Edition hits the shelves, CD Projekt Red will release a free Update 2.1 introducing new and hotly anticipated gameplay elements. What features could be on their way? A multiplayer hub? New Game Plus? A Metro System? New Customization? Watch to find out!

Official Red Stream: https://www.twitch.tv/cdprojektred

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11 thoughts on “NEW Gameplay Features! | Cyberpunk 2077 Update 2.1 Red Stream Reaction”

  1. Just imagine how cool it would been if there were working Night City transit metro buses going around the city during the day and night cycle and Vs waiting at the bus stop that are in designated areas but you have to walk their and wait and when you get on, their will be other civilians on board sitting down getting to point a to point b as if in real life and the bus driver is a cyborg. In one of the missions, there were parked buses. It looked like CDPR was planning to add city buses into cyberpunk but plans probably got scrapped. Remember the train system in Red Dead Redemption 2. It would have the similar mechanic when it comes to schedule routes.

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  2. I think when it comes to Morgan blackhand vs adam smasher, it's kind of similar rivalry like Jonathan joestar vs dio from jojo where they've had a long rivalry with each other and eventually one becomes capable of handling superhuman fighters and he himself is that guy and dio is above these guys and was an absolute menace in terms of abilities and capabilities compared to other threats yet Jonathan can still rival him. The classic underdog vs champion. And not to stretch or wank smashers powerscaling but arasaka being taken over and eliminated by alt yet she couldn't stop adam was crazy to me.

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  3. Wow I had no idea there was more awesome features coming, I had this on my wishlist since it was released and it just popped up the day before Phantom Liberty was released so I bought both. I was just blown away especially after the first 15 hours or so when I started getting into the cyberware and specing up. I didn't even realise crafting etc was in the game for a while. I'm not far from the end of PL (I think!?) so might start a new play through when this is released. I didn't have many expectations going into Cyberpunk but it's one of the best games I've ever played and my experience and enjoyment with it is similar to what I had with Skyrim. I just hope they give Dogtown roundabout area a bit of a performance boost, that still kills me lol.

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  4. When it comes to cyberpunk being more linear and with Jackie's death I think it's similar to ff7 where you can't save Aerith or there isn't a way to save Aerith, shes your companion and is willing to help everyone you know through the story. I know it's a hard comparison considering Jackie is only alive in act 1, but sometimes it's there to remind the players of the themes and the hardships that these characters experience in the story and that you can't save them all.

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