Modding Cyberpunk 2077 Into the Game It Should’ve Been



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Cyberpunk is broken. It’s a game that had a mountain of hype, insane potential, and a ton of missed opportunities. And bugs. In this video I’m going to be attempting to mod Cyberpunk 2077 into the game it should’ve been. From mansions to flying cars, camera improvements to stat changes, these mods create the definitive version of Cyberpunk 2077 that CD Projekt RED set out to make. Kinda 🙂
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MODS USED:
Lifepath Bonuses and Gang-Corp Traits
https://www.nexusmods.com/cyberpunk2077/mods/2217
Immersive First Person
https://www.nexusmods.com/cyberpunk2077/mods/2675
Better Vehicle First Person
https://www.nexusmods.com/cyberpunk2077/mods/2202
Improved Traffic NPCs Draw Distance and density
https://www.nexusmods.com/cyberpunk2077/mods/3715
Street Vendors
https://www.nexusmods.com/cyberpunk2077/mods/2894
Level Scaling and Balance
https://www.nexusmods.com/cyberpunk2077/mods/1712
StreetStyle – Immersive Fashion System
https://www.nexusmods.com/cyberpunk2077/mods/2975
V’s Edgerunners Mansion – Apartment DLC
https://www.nexusmods.com/cyberpunk2077/mods/5437
Let There Be Flight
https://www.nexusmods.com/cyberpunk2077/mods/5208

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13 thoughts on “Modding Cyberpunk 2077 Into the Game It Should’ve Been”

  1. Thanks for checking out this video, I really appreciate it! I spent a lot of time finding the best mods that achieved what CDPR's original goals were with Cyberpunk 2077 and hope you enjoy my list 🙂 All the mods used are in the description.

    Reply
  2. Yes, exactly! Flying cars makes the whole game 100% better. It would fuck with their precious invisible walls to keep people from doing horrible things like exploring and having fun, but it's not like they don't have other barriers.

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  3. just replayed the game and the biggest problem with the game is the shitty minimap that doesn't show fuckin anything unless it's highlighted. So a fast travel spot could be within 50m of you but it doesn't highlight until it's in your FOV and within 20m. Extremely annoying kills flow

    Reply
  4. How does the clothing mod interact with the new transmog? Isnt it kinda pointless now? Btw great video 🙂 maybe you could show off some other cool mods & how to install them

    Reply
  5. How does the clothing mod interact with the new transmog? Isnt it kinda pointless now? Btw great video 🙂 maybe you could show off some other cool mods & how to install them

    Reply
  6. you're actually wrong about life paths doing nothing but give dialogue options in vanilla cyberpunk – if you take Corpo lifepath for example, there is an additional quest (Abernathy's dude will contact you and try to ambush you in an alley to win his job at Arasaka back), an additional quest option (you can go and bluff your way into Arasaka to hijack the float and they will welcome you with zero suspicion and aggression) and additional easter egg (you can find a car on the highway that has a shard nearby that tells you who snitched you out to get you fired) that get added to the game surrounding your prologue.

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