I Installed 40+ Mods to make Cyberpunk Photorealistic



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

In this video, I’ll prove to you that making Cyberpunk 2077 photorealistic is easier than you think, and anyone can do it on almost any PC. I’ve installed over 40 mods on Cyberpunk, including stunning reshade presets, and the results are absolutely breathtaking. This video is not just about showing off the visuals, it’s also packed with useful tips. I’ll share my experience on how to set up the game for maximum enjoyment, from installing mods to tweaking your graphics settings. Whether you’re a beginner or a modding pro, this video has something for you!

You can download mods here:
http://tiny.cc/49kyzz

#cyberpunk2077 #mods #graphics

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46 thoughts on “I Installed 40+ Mods to make Cyberpunk Photorealistic”

  1. Bruh how do you even keep up stable fps with Psycho Ray-Tracing on?
    Please show us entire graphics setting and your graphics mod list. Or at least comments your graphics setting in details. Cause with same gpu I can barely get stable fps without turning on Ray-tracing

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  2. russian is not my first or second or third language but i try to talk like i have russian accent with some blyats here and there because it sounds so cool, it usually works as long as there is no russian around

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  3. I have a tip for you if you like give a thank you and tell other people too , the thing is that we can do is first install fsr 3.1 mod for cyberpunk because it is much better than native one and then optimize best setting for cyberpunk, can be found on YouTube with what trades offs with quality then use fsr frame generation, mod one then use lossless scaling and use best settings for your hardware and then you can use things like anti lag and image scaler and then you can use mods it will be very good experience,❤

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  4. Buy lossless scaling enable path tracing lock the game at 30 fps enable 2x fps or 3x or even go crazy with 4x.. as long as u can get 30fps locked lossless scaling is great.. path tracing is a night and day difference

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