Read more about Cyberpunk 2077β https://cyberpunk2077.mgn.tv
In Cyberpunk 2077, new AI-assisted facial animation by JALI Technology tries solve the age-old problem of the dead-eyed NPC, with stiff facial animations. Letβs take a look at how we got here and it could impact gamingβs future.
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2 views gang
Wow the code switching got me! It's so cool their are bilingual characters in this – I had no idea the tech they had to support it
Even if the faces arenβt always right, Andromeda is still amazing
Can I psychically will EA/Bioware to use this for Dragon Age 4? Please?
Jump to 4:35 for cyberpunk. There, saved your time.
So does every video need a meta/overdone joke every 30 to 60 seconds now?
Calming and insightful as always-looking forward to seeing how this could be used to create more stock anims while reducing animator workload
Andromeda was made with Frostbite, not Ignite.
Psych! This entire video was actually an example of JALI animation UNCANNY VALLEY HERE WE ARE
Hellblade <3
imagine how good it could've been if CDPR didn't make their employees crunch.
Super interesting, love these technical videos on some of my favourite games and how they work
I like this dude
polygon…. i hope this channel gets exterminated
Great first vid, Josh! Tech like this is super interesting. Human stuff is so hard to get right because our brains are hardwired for faces. I think we'll get there…eventually. π
ty for the new vegas shoutout, never forget
Imagine when you can feed in select audio samples of any voice you want and it being able to translate that to in game dialogue.
Uh… Isn't Frostbite engine was made for FPS game by DICE? It was made for Battlefield games.
i was not expecting a josh!! this is amazing tho sir π
Man the quality of Polygon videos varries so wildly. This is like some 18yo's first upload
what it dosnt get right is yelling.
Its just look like she/he is talking normally to you. Its weird.
yes we love a carly rae jepsen stan (emotion is such an underrated pop album)
this was so interesting thank you!
7:29 What's very satisfying is when you notice that the pupils dilate appropriately during each blink.
super cool video! i knew some of the ills about andromeda's development hell but pointing out the procedural stuff was interesting. and yes, carly rae jepsen we stan
Weird how you chose a host who displays almost zero emotion to take about the problem of NPCs not displaying emotion well.
I've played Ghost of Thushima with the Japanese dub after an hour in English. The lip sync wasn't great in English anyway, and it's so much more immersive in Japanese.