Giving Cyberpunk 2077 One Final Chance



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Cyberpunk 2077 in 2023 – One Final Chance

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0:00 Cyberpunk 2077 in 2023
3:14 V is immortal, and time doesn’t exist
8:49 Side Quests are…
13:41 Where Cyberpunk Fails
16:01 Gigs: Filler, or something more?
23:17 Combat is shallow, but…
25:03 Everything else
32:03 goodbye goodbye

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25 thoughts on “Giving Cyberpunk 2077 One Final Chance”

  1. Seeing the the Witcher 3 is one of my top 5 games of all time, I was extremely disappointed in CP. All bugs and issues aside, I expected the world building to be equally matched or greater than the witcher. How every element of the witcher is interwoven is mind blowing. There are so many possibilities in interactions, all based upon how you approach them, what time, or what sequence, is a labor of love. CP feels like it was a sloppy attempt by a completely different studio.

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  2. This and Dying Light 2's point of no return were shocks to me. Both games felt like I would be about halfway through at most yet the end was right there. Felt like they should have had an extra 10-20 hours of story and even more side gameplay

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  3. First off sorry about your sister, that's tough. I agree 90% with you, the narratives in the game were a huge disappointment as a Witcher lover but they're not the same team sadly. I have to disagree with you on the combat, I thought it was very smooth and fun; especially the nonlethal play through lol.

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  4. Thank you for putting that review. i am surprised by the amount of bugs you have encountered, maybe I am just lucky or I play with mods that behind the screen fix those problems.
    I fully agree with your critique of immersion breaking mechanics – I hope that in the future CDPR or modders will accomplish that overhaul.

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  5. I feel the same way. I couldn't believe when all these youtubers where praising it, despite it's still existing flaws, and portraying it that it was always good from the start. The story has great moments and the world is interesting, but the gameplay itself is pretty mid. My biggest problem with it, is all the lies we had been promised and never delivered. Cyberpunk is not the game it was advertised as, I don't think it ever will be. That made me louse trust in the company and I'm having doubts about the next witcher games as well.
    All in all, it's an all right game, worth picking up on a sale, especially if you are looking for a futuristic Beteshda game.

    6.5/10

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  6. Good cover!
    I did feel like on some elements you were judging the game too harshly.
    Not that anything wasn't true, but that you were setting your expectations at an impossibly high level which would never have been in other games.

    "For some reason" people expect CP2077 to live up to a standard of realism and immersion that they would not demand anywhere else.

    I say "for some reason" while this honestly is CDPR fault for building too much hype and setting expectations where they are.

    But while I felt you were too harsh on some accounts, I feel like you went too easy on others.
    Specifically, on how for the most part choices don't matter.
    Dialog choices are just a shell cover to get the NPC to respond in the same way.
    There are hardly any content allowing for a diplomatic solution.
    There are a handful of quests with meaningful decisions to be made, such as Maelstrom vs Militech or Voodoo Boyz vs Netwatch. BUT these were few way too few.
    Mostly this is a 0 decisions, or worse FAKE decisions.

    But I do agree on the strong points. there are definitely some very good stories and moments, which bring a level of personal involvement like few other games, and probably the most such moments than any other.

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  7. Only "one" out of 4 mainline entries of CDPR games that didn't have restricted time emergent plot story. That very game is Witcher 1 & I would argue it's still the most natural paced of CDPR games so far. Meanwhile Witcher 2 is actually their best restricted time emergent plot story when it comes to pacing because the story & setting is paced accordingly to the plotlines, aka semi-linear. I think it's time that CDPR need to tell a story that naturally paced between timelines & overall game hour experiences.

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  8. Spoiler ahead: The most frustrating part in my opinion is there isn't any "good" ending i know night city isn't a place where these stuff happens often but if i do the most impossible things in the game to try to save my life but then slapped with "Whatever you did didn't matter have fun dying" i fucking lost lt lmao.

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  9. Oh yeah, a lot of Gigs actually have bugs which cause the better end of the gig to not be possible or requires very specific scenarios to get triggered, and it's honestly one of my most hated bugs in the game as it causes a lot of better ends to gigs to basically go unused unless you save edit (which isn't fun either)

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  10. So sorry to hear about your sister. Wishing you all the best. Thank you so much for the great content, keep it up man. You have a great thing going here. Glad to see some variety, and take a look at a game I’ve always been curious about. Looking forward to the next video!

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  11. I didn't play the Game because of the game being not interesting to me more than the Witcher 3 but, well, even the story is, kinda obsolete, specially Time Traveling stories, You can't travel through time cause Time simply doesn't even exists, it's just something we've made up and forcing it to nature so, traveling through time, is just, something based on something that doesn't even exists, Black Holes on the other hand, ,that exists, i'd really love to get into one, even if it kills me
    Plus, the game has various issues at the start and, i've waited to play Witcher 3 almost 5 years after it got released

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  12. I really don't count this one as a real story RPG Driven game,that title belongs to The Witcher 3 but, it can be used as a Graphics Card Performance Test Bench unloading new ways of rendering for designing a good game in near future

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  13. Condolences about your sister.

    Regarding Cyberpunk, I played it recently and I've loved the game, bugs aside it's now in my top 3 with RDR2 and Witcher 3.

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  14. Well put review, I agree on most parts. My personal experience on Xbox series S was the worst, Skyrim level bullshittery, like you said it’s fun to blast through enemies but on series S my game crashed if I used granades or shotguns, even driving either crashed my game or pushed me through graphics.

    Beat up kabuki kid quest were underwhelming. I had 12 body with no perks or cyberware, all I did is stun locked my opponents with power punch and they stumbled like a little children without ever hitting me. Same goes for general thugs, you are either op or tickle them. Again some bosses like oda just die in seconds or you die in one shot. Another problem on series S is that console is struggling to load enemies. I play on hardest difficulty, I drive to my Ubisoft mission, waiting to shit spawn and as soon they spawn I get one bullet from the void and die. To me Xbox series S unplayable still. I played this game every time updates came, nothing changed and nothing will change. Ps story is short and don’t make sense as you said. Thanks for video, and have a good one!

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  15. At first I was disappointed at how short the main story is, but now, I kind of appreciate it. After playing games like AC Valhalla that I didn’t finish because of how bloated and boring it gets or Odyssey that I really like but I’ve been playing it since 2021 and still didn’t finish, it’s really refreshing to have a shorter action RPG like cyberpunk. I finished it once with Male Nomad V and now I’m replaying it with Female Corpo V, and I feel I wouldn’t do it if the game was 150 hours long

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