Fixing Cyberpunk 2077 Has Hurt CD Projekt's Profits – IGN Daily Fix



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Today on IGN The Fix: Games, CD Projekt has revealed that its Q1 2021 net profits missed market expectations partly due to the costs associated with fixing Cyberpunk 2077. CDPR attributes their lower than usual profitability due to continuing depreciation of Cyberpunk 2077 development expenditures, work on updating the game, and R&D activities related to future projects. The game’s removal from the PlayStation Store has undoubtedly affected the studio’s earnings as well. Crytek has announced that remasters of Crysis 1, 2, and 3 will be bundled together as the Crysis Remastered Trilogy. The new and enhanced collection will be available on PlayStation, Xbox, Nintendo Switch, and PC with “even smoother” gameplay on PS5 and Xbox Series X/S. And finally, Nintendo has won a lawsuit against a ROM-hosting website called RomUniverse.

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27 thoughts on “Fixing Cyberpunk 2077 Has Hurt CD Projekt's Profits – IGN Daily Fix”

  1. Everyone claiming that cyberpunk hurting from releasing a broken game even tho they still sold 13.7 million copies including probably everyone in this comment section :/

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  2. So confused, fixing it didn't cost them anything?? bad would of mouth and being unlisted on PS is why their profits are down. fixing it may actually increase profits as positive word of mouth spreads and Sony relists the game. WTH IGN!! Is this "news" or just a poorly disguised attempt at creating a false narrative of "poor CD project RED losing lose money trying to help the gamers. SMH

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